MangoMan
A downloadable game for Windows
UPDATE 29/08/2016: Fixed a bug with the falling blocks which could soft lock the game, and added support for Arrow Keys + ZXC controls
After seeing *widely disliked recent game* I thought it would be an interesting creative challenge to make a game in that style. MangoMan is the result after about 3 weeks of work.
You can jump and shoot. Includes 1 level, 1 boss battle and 2 difficulty settings.
There are Mangos.
Let's get real for a sec
*pulls up chair*
*sits on the chair the wrong way like a cool teacher with very little regard for the rules*
You can play the game for free, but if you enjoyed what you played, or want to support my future work then please donate <3
My name is Joseph Gribbin, and I'm an Independent Game Developer and Artist from London, England. If you like this game then please check out my other personal project The Wild XYZ.
- website: josephgribbin.co.uk
- twitter: https://twitter.com/JoeGribbs
The music is by John Fio. Check his stuff out at audiosprite.com!
Controls
Keyboard
- WASD or Arrow Keys - Move / Menu Move
- L or X - Jump / Menu Select
- K or Z - Shoot / Menu Back
- P or C - Pause
Gamepad
(Controls listed here are for a 360 pad but all PC compatible gamepads are supported)
- Left Stick / D-pad - Move / Menu Move
- A - Jump / Menu Select
- B / X- Shoot / Menu Back
- Start - Pause
Regarding Streaming, Let's Play's etc.: Go for it!
Just link back to this page and possibly my twitter https://twitter.com/JoeGribbs if you can.
Cheers,
Joseph.
Status | Released |
Platforms | Windows |
Rating | Rated 4.1 out of 5 stars (31 total ratings) |
Author | Joseph Gribbin |
Genre | Platformer |
Tags | 2D, Action-Adventure, jumping, NES (Nintendo Entertainment System), Pixel Art, Retro, Robots, Side Scroller |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any) |
Links | Homepage, Twitter/X |
Download
Click download now to get access to the following files:
Comments
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hey, did you make it with Game Maker?
Short but overall a nice MegaMan game. I made a video if someone is interested
Short but really fun, great gameplay feel, cool Megaman tribute
Good game, the knockback from opponents is hard
This game looks gorgeous! i wish there was a rom file that i could use. Love to feature this on my channel - I like reviewing retro games
I love it but controls are too tough!
gang
Came back hoping to see this ported to GNU/Linux by now. :(
https://youtu.be/o-w4B9UvpgM
Nice graphic and nice gameplay
Good game! I like it, even if the challenge sometimes outweighs the fun. The enemies have a lot of health for normal :-)
Good little megaman-like game,
i finished the game in 10min on my first try (normal difficulty),
and i tought it was quite enjoyable for a free game,
the mango aesthetics were nice, thank you !
this game is really awesome
MangoMan gameplay
A bit simple and the jumping felt heavy at first(drops like a Belmont), but I enjoyed this game overall. Would love to see what a full length version would be like. "We have to defeat the evil Salsa Army!"
Have a video:
I played it till i got to the part with the blades on the walls. Too hard for me to survive so i gave up. I feel this game was too difficult for me. Some people like games to be difficult, but not really for me.
Little update: Added ZXC + Arrow Key Controls + fixed the falling block bug <3
Made a video - https://www.youtube.com/watch?v=gD4lcpSG6GI
How do you change the controles so that you can use a gamepad?
Softlocked the game by having a disappearing platform reappear on top of me.
verry good game made by one guy, ive tryed to make games in game maker, and its verry heavy to make something for your own, good job!, and i would recomend put arrow keys + z x, its more easy because the hands are sepatated, and there are a lot of games with those controls like Undertale, but it is your decision, GL.
really into the look and level design. played a little slow. Hope you keep working on it!
Worst keys ever for Keyboard! Why set such horrible keys? Can't even be reconfigured for custom keys. Why not use arrow keys for movement, z for jump and x for weapon like most games? Game makers need to setup some standard.
As in Megaman but Mango and with a graphic design rosily sweetened.