A Junior 3D Character and Environment Artist with 1 year of experience in the gaming industry. I model, rig, animate, and texture 3D assets and implement them into the projects you see below. Currently taking some time off job searching in the current industry of Video Games, to work with colleagues on demo release games to steam and itch.io. I aim to further pursue this passion of digital arts and creating virtual worlds of video games. Going to university to study a BOA in Game Design, thus giving a more thought-out understanding of the industry and current status of the produced games.
I am very passionate about the game industry, creating 3D virtual worlds in video games, and showcasing riggings and animations eventually to marketplace. I enjoy problem-solving and finding solutions in digital arts and texturing issues. I hold a Diploma in Game Design from Vancouver Film School, and a Certificate of Digital Medias and Interactive Arts from a high school Digital Media Academy.
I'm open to new software such as Godot, UE4, UE5 and G-Develop. I'm proficient in Autodesk Maya, Blender, Substance Designer, Figma, Krita and Unity.
My future endeavor is to get into the Video Game Industry and create realistic worlds and shedding a brighter light on themes, Visual effects, and textures and materializing props and assets.
I'm currently unavailable toward any jobs as I'm studying the 4 years towards a Bachelor of Arts in Canada Abroad. However, I would warmly regard the opportunity to connect.
You can reach me at Kiyaanmerali2004@gmail.com.