WordHopper
A downloadable game for Windows and Linux
WordHopper is a stylish arcade word game, designed specifically for early-Pentium-era systems running MS-DOS.
Starting at the center of a randomly-generated grid of letters, spell the longest word you can. Race against the clock and keep up a streak in Classic mode, go for high scores within the 5-minute blocks of Rush mode, or take your time and spell even longer words in Zen mode. Not satisfied? Tweak game parameters to your liking in Custom mode.
Features a valid word list spanning ~60K words, well-polished visuals, and OPL3-compatible music- all fitting comfortably on your typical high-density floppy diskette.
Purchase comes with pre-configured DOSBox environments for play on modern systems running Linux or Windows.
System Requirements (DOS)
Minimum | Recommended | |
CPU | i486DX2/SX2* @ 40MHz (FPU REQUIRED) | Pentium 66, 75, or equivalent |
RAM | 6MB (DOS), 12MB (Windows⁑) | - |
Video | VGA Mode 13h-capable display adapter | - |
Audio | Sound Card with OPL2 (Adlib) or MIDI-out (MPU-401) for music, Sound Blaster-compatible for sound effects | Sound Blaster-compatible with OPL3 |
Keyboard | if it has alphanumeric keys, arrow keys, backspace, enter, and ESC, you're good | Keyboard with numpad and/or at least 3-key rollover |
Mouse | Optional; requires at least 1 button and a driver, like cutemouse | STEALX™ DeathWish Precision 20-button RGB Gaming Mouse. idk mice are mice |
OS | MS-DOS 3.0 or later | - |
Disk | At least 1 MB free | - |
*: The minimum CPU requirement varies wildly from system to system. For instance, a 40MHz 486DX2 system of mine runs the game at a tolerable speed, meanwhile one player's 63MHz Pentium Overdrive struggled to run the game. If you intend on playing via real hardware, please try the provided demo before buying.
⁑: Playing under Win3.x/9x might be unstable. The game should run fine, but if exiting leaves the system in an unstable state, that's your cue to stick to DOS mode. (If you've written games with Allegro and might know why this is, let me know!)
System Requirements (everything else)
The preconfigured DOSBox builds require at least a recent-ish Linux distro, or Windows 7. They also require a CPU with the SSE4.2 instruction set. If your system fails to meet these requirements, you can manually set up the DOS version in a different version of DOSBox instead.
Also available is a (very limited) demo version, intended for testing performance on real hardware before purchase. The demo is classified as shareware; spread it around if you'd like!
Mac users: The OS X build is for PowerPC Macs, not Intel or Apple Silicon. If you're on a modern Mac, you'll need to manually set up DOSBox (or one of its many forks) to run the DOS version. You can try this with the demo build of the game before buying.
Credits
design, programming, and art by kokoscript
music by cosmopawt
Originally created for the DOS Games June 2023 Jam.
Uses Chivo Mono from Omnibus-Type, released under v1.1 of the SIL Open Font License.
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 4.9 out of 5 stars (12 total ratings) |
Author | kokoscript |
Genre | Puzzle |
Made with | LMMS, Allegro, Aseprite |
Tags | Arcade, DOS, High Score, Homebrew, MS-DOS, Pixel Art, Singleplayer, word, Word game |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast, One button |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Download demo
Development log
- [OSXPPC] UPDATE - v2.02-1 ReleasedApr 03, 2024
- OS X PPC build now available!Apr 02, 2024
- UPDATE - v2.02d ReleasedOct 30, 2023
- UPDATE - v2.01 ReleasedSep 30, 2023
- UPDATE - v2.00 Released!Sep 09, 2023
- macOS build delistedAug 07, 2023
- macOS build updated!Jul 19, 2023