You're my favorite generator developer! This is another great one. These caves are so 馃憤 good 馃槉
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Recent community posts
Yay! I'll start by asking about the very first character I wondered about: Orena.
The first thing I wanted to know is if Orena is even real, or if the goddess is a myth. And if she WAS real, did she really create the river that runs through Burnea with tears of joy from hearing the first bird song? And if she WAS real, is she still around?
That very first little information tree made me wonder about the religion and god/desses of the land. Did you have a concrete idea of what was real and what wasn't?
Speaking of the information tree, I wanted to simply applaud your implementation. I love how I could click on important names and find out more, it pleases that very curious nature of mine, and it felt like my character thinking, instead of say, me looking something up in an index, taking me out of immersion.
Thanks for the reply!
Taking care of your mental health is super important, I'm glad you've decided to do that for yourself.
I wish you luck in your endeavors. Tackling self-worth is a steep hill to climb! But it's one of the most rewarding things you can do.
Give yourself permission to heal, you are definitely worth more than the things you write.
Would it be hurtful for me to ask you some questions about Witch's Shop? The characters were really intriguing, and even if this project won't continue, I'm curious to know more about them.
Feel free to decline! There's plenty of other media to consume out there.
Thank you so much for listening to the people playing your game! You have no obligation to make updates but you do and it's amazing! :D
Love the updated plant rack, looking forward to seeing more leaf patterns, and have already accidentally placed 3 plants on shelves instead of my nursery because I'm used to having to click one more time~
Ideas:
Humidifier (item) has a radius like the lamps, allows mushrooms to be in other rooms. Cost 50
Humidifier (furniture) takes a furniture spot but covers the whole room and allows 1 - 4 plants to sit on top. Cost 400
Bathroom mirror, if placed in light, can reflect medium light further into the room. (Just for fun because I assumed it would have some kind of effect like that since it was a quest to get one. It wouldn't be more useful than a lamp)
Curtains can be placed over windows to soften or completely block light. (I know someone else said this but I thought of it too) Cost 150
Album to auto-save a pic of the plants we can eventually mulch. Could be furniture, item, or another tab next to inventory. (I might not need to keep every no star cactus I grow, but I do get sentimental) Cost 400
Mulch plants we don't want anymore, to get fertilizer that speeds the growing process of new plants (until they're adults/flowered) Could be a button next to 'stash' on the plant detail page. Fertilizer would be another currency, which you would apply to each new plant on their detail page. Cost 10 petals and a plant to make 1 fertilizer.
Sell plants we don't want anymore, to get leaves/petals. Either 2x buy price or 1/2 buy price, just depends if you wanna make it harder or easier lol.
Pot defaults. Option under settings to set pot color and style for each type of plant as default when buying new plants. (Someone else said this, I'm just seconding the motion)
Option to Auto set pot color to Max 馃専star馃専 level after study.
Super science desk. Furniture where you can destroy a plant to extract one of its star traits to stick into another plant. Limited by having to grow a new plant from that trait, so all else is random just like usual. Cost 1000. Could allow for growing multiple plants from the same trait. (Example: destroy a team player. Can now grow another team player a la nursery. As long as you don't destroy another plant for another trait, you can continue to grow team players) takes as long as studying.
If you add curtains to this game I'll donate $5