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Malandy

718
Posts
6
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3
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58
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A member registered Aug 18, 2019

Recent community posts

Thanks for the Devlog!

Tough but fair!

Woo Tailwind! Ooh, Starforce!

Tomalgamate using "tried and true spells that would take [them] through any situation."! Not innovative, but they're battle-tested!

This is a team that works well together!

May the next week go well!

Thanks for the timely answer! May the jam go well!

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Cute game! Great descriptions!

Is it possible to always complete at least one available request with the 5 options available each time? Seems no, because after this, I got all Magical requests but only Mundane options:

I had a requests of "Cute and Stands Out", "Magical and Cute" and "Blends in, With Hands" and had Frog, Homunculus, Mandrake, Mouse, and Snake.

I ended up giving "Cute and Stands Out" too many bad choices and he got swapped out for "Water and Magical".

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Jack-o-lantern's name is too long.
....
Stopping here. Got all 5 stars, not gonna try and keep looping customers to try and get what looks like Doll and Golem when my first customers with them aren't working out.

Are 2 Familiar Customers only at the 3 star level or is that just random chance?

Woo! More equipment upgrades! Yay progress!

Personally not an Angel Ring user, but it does seem useful in builds I haven't tried... Seraph Rings! Angel theme! Heh.

So, putting 2 Seraph Rings on means can survive 4 finishing blows per fight... Well, sometimes all you need is time to unleash your ultimate attack! hehe!

Dragonfrenzy! Yeah, sometimes I just need to move faster, fire off enough attacks before they can take me out! Or block faster, whatever. Speed is good!

(1 edit)

So, dragons exist. Woo training making things easier! Lol the possibility of getting all fluffy blue cloud battle.

Typo for Confidance > confidence

Mmm. Card Advantage and percentage chance of drawing each card, yeah.

I looked at the Steam page for that game due to it being said on your profile, yeah. Good luck! Looks good, though it's not my jam!

Congrats on finishing the art, whatever it is! Will play later!

Given that I only got to IIRC Floor 4 in V0.0.5, this is a improvement, yes~ heehe!

Only thing I wish now is Card Delete being an option, but Card Upgrade is close enough already for the length of the current games!

Good luck with bug fixes and stuff!

(7 edits)
  • Removed HP regen at the start of each level. It鈥檚 a real roguelike now!

Concerning, but better enemy balancing should take care of it! Thanks for the notes! Will say more when I get playing again!

Can have more than 3 actions, AND more than 6 Cards! Woo!

EDIT: Nevermind, getting 7 cards because it didn't manage to stop the turn start draw when ending the turn at 6 cards.

Got to Floor 13!

Oooh, update! What changed?

Woo! Bug fixes!

Woo! Puns and dialogue! Awesome seeing the challengers be good sports!

"Riftkeepers are adept at magic. They are not quite as adept at puns."

Nice parallelism!

Yep! Was fun to see how far I could get! Good game!

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What's with the different card paper colors? Grey vs. Yellowed?

And there's a limit of 6 cards in hand and 3 Actions. Okay. And card draws can be wasted. mmm

Why does enemies shielding seem to give them 1 Heart?

Whelp, I'm done. 12 damage incoming vs. me with four 1 Action Cards that can only give me 1 or 2 damage or actions.

(1 edit)

Woo! Piecing together cards, sorta like piecing together skills like in https://sawyer-friend.itch.io/ratd

This is Windows only, right? Note that in your downloads? I might still try to run this with Steam Proton later.

And it don't work on Experimental Proton, okay.

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I'm just looking at the game because I wanted to understand what Digit looked like after playing Cake Mix. Cyberdemon-y things are cool!

Gosh, that Trailer at the seventh second... Ooh.
Ah, yeah, not as cybernetic as I was hoping for. Well, cool concept! Girls making friends, literally!
https://lemmasoft.renai.us/forums/viewtopic.php?t=63557

Cool! Thanks! Woo! Dev stories fun!

Yay! AI complete~

And woo for scripts making things easier!

Lol barrel roll. Mimics can be so many (silly) things! Fun!

(4 edits)

My first card fight and whole battle worked, so that's good!

Second fight set stalled on final battle of Anime Fig vs. Rock.

But refreshing the game allowed a new battle of Vid Card vs. Cactus to work.

And won my second win in a row! Okay, got other stuff to do now. Fun though!~

Woohoo! Loadout Switch is soo good! Thanks!


Brill's finding orbs?

Ha! Alice in Wonderland Size-stuff! Nice!

Is there actually a plot? But cool idea in any case!

Ooh, he doesn't look too villainous! I could see him as a protagonist or something!

Wow! Jirik's soo armored up we can't see any of his skin! Nor his tail! That's some well-designed armor!

Is that yellow stuff his hair?? Kobolds with hair. how about that.

More Kobold history! Woo!

May you find even more time next week!~

Thanks for responding!

Well, I was wrong that the web version was stopping me where I was, I just didn't realize that the second city thing has the same "Walk out the regular way to go from small to Regular" as the hometown and walked out the top every time.

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How *do* banes interact with Damage Reduction anyway? Seems like they double the damage, but if I can get immunities, then Banes aren't useful on me?

But the best I can do is probably single element resist focus, with Water damage reduced to 5%. Good thing there's no Boater upgrade that takes it to 50% Water Resist. And the worst with that setup is Earth and Wind's 35% damage. Not quite 1/3 of regular, but it's close. Good thing there's no medals that boost resistances permanently. That would be really OP! Heh.
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Was noting how funny it is that Brill can be ambushed by Bandits outside of Torkenwatch Lighthouse, because it's isolated from the rest of Regalle by the cave and forest! heh.

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Lol the great "stealth" pun opening! Hello world!~

Good luck in the jam!

Is it impossible to play through the Web version? Okay, so I broke the first cave. Right. Gonna go to the download version later.

(1 edit)

Good strong combos! Now thinking on "If most attacks are Elemental, then just using all the elemental protection gear might save me?"

I think I got about 80% reduction for all elements is possible? But the smart play at that point is just to Gravity. If he has that. But even tons of (attack and damage) reduction will just delay the battle's end. Which is the point...

Congrats on getting past the hurdle!

(3 edits)

Played because of the bug report.

Cute! Managed to get very far, I guess, without needing to Use any items with enter! heh.

Interestingly, the Subterrene bug doesn't happen immediately on entering the area, but only if you switch items while in it. And you have to return to No Item before the bug triggers. Gonna reload and see if it happens. Windows 10 Firefox latest here.

But, can't get it to trigger after a save and reload from outside the Sub.

It's almost like a first-run-through bug. But if I get it after Continuing, maybe it's not.

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Does the Pass not have any interaction text??

Nice! Multiple things to optimize for, there's possibly / at least 3 optimum strats for everyone!

Updating while I'm watching this talking crystal game! heh. How much am I missing for not having played FFIII, I wonder...

(27 edits)

More thoughts in my previous comment responding to this comment, but looking at Hard puzzle 0866902, "firefighter" is misspelled, "firefigher".

EDIT: Wow, Hard 863327 has 16 clues! And 189716!

EDIT 2: Hard Puzzle 0 has too many words. Spills over into the buttons. 950088 too. 837369 is really bad about it.

EDIT 3: Hard Puzzles 2 and 5 only have 9 clues! huh!

Wow, Hard 062453.

8 clues: Hard 659189, 505512, 695359, 968445, 043026, 769076, 043741, 176693, 497446, 331082

Never seen a 7 clue-r...

Oh. 0. 00, and 000000. are all the same. There's hidden 0s.

EDIT 4: 15 clues but so long to hit the second line of buttons: 284376

EDIT 5: Oh, a nameless Hard 8 clue puzzle! Cool! 641472, 376749, 172915, 944971

EDIT 6: Darn, the randomization of new puzzles is cyclic, seemingly dependent on the abandoned number.

17 clues! 989966

(6 edits)

I see! Lucky that my latest Hard Puzzle had London in it!

Unfortunately, the pure black and white is causing a small amount of https://en.wikipedia.org/wiki/Grid_illusion

And there was more contrast when grids were colored differently than the background, but I can adjust. Thanks for the update!

EDIT: Would be nice if the game checks for solutions like "if you've completed 4 of the right grids, you've completed the whole puzzle. Like if in Hard mode, you complete the top set of 4 grids, there's no new info to find.

EDIT 4: But it seems if I complete some bigger subset, it also fully completes. I can't quite tell / remember.

EDIT 2: A clue set in Hard 73336:

1. A may be Y or Z
2. A is not Z

can happen, which seems silly and should just be merged into "A is Y"?

EDIT 3: Same Puzzle as ^, might not want "Year of the Horse" and "horse as a pet" both as options.

"(You cannot, unfortunately, smuggle 25 Blessed Bottles out of the room.)"

Dang! Well, it makes sense that Tower Management would take them back! And they sure are useful for healing to try and survive Aeternator!
...

Hope next week's time finding goes better!
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I wonder more and more about the mysterious Omega Potion. What will it do? Could I use it in the Tower? Or does it have some special non-Tower ingredient... Hmm! :laugh:

Cool plans! "The elemental essence of triumph"! Wow! Triumph feels great!

"The earlier rewards relate to the old Tower Lords"


I don't think I realized that? Nice! Makes being a Tower Lord extra cool, getting your own item!

May you find even more time!

(1 edit)

Yeah! Woo! This is the kind of logic puzzle I want! Uh, is Lodnon supposed to be that, not London?

Wish this had more tags so I didn't have to luck into this as hard. Maybe this is a good tag: https://itch.io/games/tag-logic-puzzle

Hard Puzzle, tons of replayability!

Only wish the background would stop moving. And could crossout clues that we're done with.

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Wish Hospital Ships either healed me too, or didn't say "all ships", because I thought it would heal me who took the legendary shield without Battery to support it and started a battle with like 15 HP.

Came from the Minesweeper tag. Fun! Not sure what Lava Tiles are since I never took the chance to get them and my enemies didn't hit me with them.

Funny description! Came from following https://sawyer-friend.itch.io/

Just so there's a record of why I downloaded this.

Came from: youtu.be/pKBff6cTSAo

If you want more tags, try looking at https://itch.io/games/tag-match-3 or https://itch.io/games/tag-bejeweled

I guess? Have fun on the internet!

he's big, clocking in at 1750 HP and 30 Defense before any Tower Lord boosts

oof. Yeah! MASS!

...

Despite being a hulking metal walker, this Golem is actually something of a naturalist

Surveyor~!

...

if the debuffs or buffs on either side get to be too much, he'll remove them with Steam Clean, a Golem precept developed relatively recently to deal with magical pollutants.

Steam Ouchy! Well, at least making it happen will use up some of his time?

...

"If he's picked up an axe and gone to the Challenge Tower to train, something might have him concerned..."

Well, that Whirlpool near the Frozen Reach has gone unexplored... Might be important later.