MoSimulator
A downloadable game for Windows, macOS, and Linux
A FRC Driving simulator made in Unity for the FIRST 2024 Crescendo game. It has driver-station view driving, third-person view driving, and local splitscreen multiplayer. The discord server for this project can be accessed here discord. The game is still in development and online multiplayer is definitely coming eventually.
The Github Repository can be found here github
Please enjoy!
Status | In development |
Platforms | Windows, macOS, Linux |
Author | MoStudios |
Genre | Simulation |
Tags | 3D, Driving, frc, Multiplayer, Robots, Split Screen, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Install instructions
Download the zip file to your computer, then unzip it and double click the executable, that will launch the game.
Note: This game is quite performance heavy, i recommend turning on your GPU for it.
Comments
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You should add 3729
could you add team 4329 into the game? that would be insane
Would 4613 and 3255 be able to be added into the game??
3255 would be insane
Just asking, can you add 2337's (EngiNerds) robot from this year, or 27?
I might... also I don't think team rush has released their cad yet.
Really, this thing is awesome, I would love to have its source code and see if I (or smarter people) can contribute anything. No pressure, but tuning some rough edges (the rotation speed seems to change while translating? If nothing else I may want more options with the joysticks) and adding new features (ferrying/feeding shot, climbing and trapping) would make me crazy. Either way, thanks for the project and great luck with whatever you're onto next.
open source?
This game is great! I like how there is a button to activate the amplification. Maybe you should add a button to drop a note from the source?
could you add the 3476 robot it looks really cool
I don't think their CAD has been released? I may be wrong though.
I'm using an Xbox One Controller and it doesn't work.
same
Yeah Unity seems to not support certain controllers for reasons unknown to me. Not sure exactly how I can fix that.
Tried with xbox one, xbox 360, and ps4. The controllers do "work" but the translation and rotation on the axis doesn't work.
This was not an issue with the v1 beta version and the controllers do work there but not on the latest version.
Try going into the settings menu and upping the rotation and movement speed sliders, and see if that helps fix the axis not working.
Yup that fixed it, guess it defaults to 0 then.
try to use steam to start the game to use the “fake controller” function