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Nackley

15
Posts
35
Following
A member registered Aug 23, 2022

Recent community posts

How would I add a lighting system like this to Unity 2D?

Love this game

definitely a great point I also struggle with this too

Always killing it with the new tilemaps! Love it.

I’m amazed at your work ethic! Always delivering great content! 

Do you take venmo? I don't have access to Paypal! That or direct card from itch.io! I love your golem asset and want to use it in my game. 

I second this! It would be really cool!

This is awesome. Exactly what I was looking for thank you!

Are you available for commissions? I'll pay well for some extra animations for my project! Let's talk! 

Having this same problem now. It's a lot of work to fix.

Can you add me on discord?  I have questions about your assets to integrate into my project. nackley#1255

The tile sizes are all different. It is extremely difficult to add to a tilemap without a lot of modification. 

What should the pixels per unit be? I have it set to 32 and they don't align at all in the tilemap. Any recommendations?

I fixed it, but maybe should add this information to the 'Readme.txt'. When adding the sprites to unity, to remove the 'blurry' look to them go to Inspector > Advanced > Filter Mode, and then change Filter Mode to Point (no filter). In addition to this, go to Inspector > Advanced > Compression, and then change compression from 'Normal Quality' to 'None'. After these changes are made, the pixels should look a LOT better for your project. Hope this helps other users who ran into the same difficulties I did.

I downloaded it but the sprites seem extremely low res. Did I miss something? Looks way better on the storefront than in Unity.