Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

nottheman686

17
Posts
2
Topics
22
Following
A member registered Jul 03, 2016

Recent community posts

i finished this game on my snes for the second time only about a month ago. i dont vibe with the style that much, but im definitely gonna give it a try. neat project

It really sucks to game basically any nightmare. i know of only two of them that are solveable, and the rest seem to just be stamina punishments you have to site through. if they are solveable, they really need to be a little more obvious

Sometimes when i go to sleep to pass some time and get a signal done, the download goes to zero and cannot be started over. So then i have to start a new one. It's happened many times with very little time left in a day, which really sucks.

(1 edit)

heheh yeah. "to play this standalone program you are going to need to go get another program as well as a copy of another game" maybe im just spoiled with how well packed most doom standalone games are

also, thank you for the advice. still had a bit of trouble figuring it out, but in the end i found i could select it in the in game menu

huh. im used to standalone meaning it can launch out of the box without any other downloads. kind of confusing

Having a lot of trouble getting it to work. It only launches Quake, not the pak file. Also, where is the standalone version mentioned in the description?

how do i make food useful again? ive been eating all kinds of food, and it still seems like everything is giving me worse value. how to i reset the food value?

Found a frustrating bug. Placed my notepad on the keyboard of on of the satellites and it FELL THROUGH and disappeared. Sucks

where is bernband

Hope the dev/s check the comments over here since i dont feel like waiting to get verified on the discord.
Some major issues/gripes so far. I am on day 10 currently

  1. saving doesnt save signals being processed. was processing a huge signal i was excited about and had to stop playing. I come back to the game and the signal is gone. I'm assuming this is a known problem that is going to get fixed in the near future.
  2. The days are too short for the length of some assignments/the assignments get too difficult too fast. It gets to the point where it feels like you are being punished for not choosing the correct upgrades. Maybe lengthen the days or switch up the assignments that are given to you to not ramp up so quickly. 
  3. Hunger ragdoll. it's aweful, and it breaks consoles you are currently working on. overall, things like the food, sleep and gas consumption are frustrating to manage, as they drain too fast. and when you are sleeping if you are hungry you end up outside.
  4. polarity and frequency sometimes drifting out of range. this doesnt work well when only half of the game is focused on sitting and waiting for the signals to finish. im always outside or trying to recover on sleep when it drifts, and then i get penalized for not being able to finish the assignment. 
  5. overall, the biggest issue right now, is the game feels like you have to speedrun it to not miss your deadline, and that gets less fun the more stuff it throws at you. the main filling of the game is good, but the resource management part is really not.

How do you make a copy of a drive? 

has anyone made a kermit the frog skin? i really want one

who's randy?

this would be stinking great on an arcade cabinet. almost too good. i could see this being the coin cruncher i keep coming back to.

That fixed it! Yeah i keep forgetting how funky updating zdoom can be sometimes. mucho fun by the way

keeps saying this. dang it

Script error, "snapgame.ipk3:defcvars.txt" line 1:
Unsupported version 221 (220 supported)