Odicia - Pre-Alpha Demo
A downloadable game
SYNOPSIS
Odicia follows the journey of a fire mage named Eyala Troy, as she and her comrades set out on a dangerous quest to bring an end to the Kingdom of Valhara’s corrupt crusade to cleanse the world of mysterious mystical beings known as Scions.
Created by illustrators Oliver Hamlin and Cameron Lee, Odicia at its heart is a love letter to the classic JRPGs, shonen manga, and various other cartoons and video games that have inspired their imaginations since childhood. Through retro-inspired visuals, music, and gameplay, Odicia immerses players in a nostalgic experience that evokes the feeling of playing an RPG classic on the consoles of old.
FEATURES
Original Visual Assets
- No default or premade RTP! Custom made, retro-inspired sprites, tilesets and animations.
Engaging Exploration
- Travel through a variety of dungeons that encourage player exploration. Utilize each character’s unique Field Abilities to solve puzzles and discover secrets!
On-screen Enemy Encounters
- No random encounters while exploring dungeons! Engage enemies through direct contact. Ambush enemy units by approaching from behind.
Turn-based Combat System
- Use a character’s Rage and Will to unleash skills, magic, and fury upon the enemy! You decide which abilities each character takes into battle.
Fun and Diverse Characters
- Recruit nine permanent playable party members, each with their own unique set of skills and magic.
Original Music
- Soundtrack and sound effects composed by Lil Kevo 303.
LINKS
Instagram - @odiciagame https://www.instagram.com/odiciagame/
Twitter - @odicia https://twitter.com/odicia
Tumblr - odiciagame.tumblr.com https://odiciagame.tumblr.com
Webcomic Instagram - @odiciacomic https://www.instagram.com/odiciacomic/
Musician’s Website - Lil Kevo 303 http://lilkevo303.wtf/
Let us know what you thought!
odiciagamefeedback@gmail.com
Status | In development |
Rating | Rated 4.8 out of 5 stars (6 total ratings) |
Author | Odicia |
Genre | Role Playing, Adventure |
Made with | RPG Maker |
Tags | 2D, 8-Bit, Fantasy, JRPG, Pixel Art, Retro, RPG Maker, Singleplayer |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Blog |
Download
Click download now to get access to the following files:
Development log
- Updated Demo - Image Caching FixSep 08, 2020
- Updated Demo - Minor Bug FixesAug 15, 2020
Comments
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This demo is really good. The spritework and visual style of the entire game was so appealing to look at. The gameplay is really interesting with having the will and rage system. It makes the battles interesting in managing resources to get the actions needed to win. I also like the field actions where you can use character abilities outside of the battles to solve puzzles. After finishing this demo, I really want more of it. I hope development is going great and can't wait for a full release.
Demo already has me sold on this, best of luck to you and i am looking forward to the full game. Love the art and animation!!
this was really fun! good luck with the development, i'd love to play the full thing someday. I like that your characters have a sense of personality and backstory + there's also some general humour/lightness infused into the mix. The gameplay also felt very intuitive :D
Liking this so far! It's giving me a lot of ideas for my own stuff.
Only problem I've had is the first building you start using field skills in, I can't find a way past. I assume you're meant to get through that building due to the person on the other side? I managed to burn the one obstacle, but it seems like it's a dead end after. (I even back tracked and can't find a way to progress)
Only other 2 things to note is that you can abuse the auto pathing using clicking to skip through the forest rather than mash directions to find it(which may or may not be intentionally left), and you may or may not want to fix this tile xD.
I was really enjoying it, even if I'm at a road block now. There's a lot of cool ideas here, and none of them clash with each other which is good.
Thank you for playing! After burning the obstacle (broken wooden door), there is a hidden path on the right side of the room where the spider enemy is bobbing up and down.
Yeah, the mouse movement definitely breaks that puzzle maze, but we're going to remove those controls in future versions. Ah, we'll have the priority hit box fixed on that tile also!
I'm pretty sure I went down that path too but I'll check again.
Oh my GOD so I did find the passage you mentioned when I last played. But I only just now saw that there are stairs in that room... I somehow walked ***around them*** every time I got into that room.
I noticed when reloading my game that the pots give me items again when I break them. Is that intentional, are you meant to be able to farm pot breaking?
Yup, the breakable pots respawn after a certain amount of time. Item drops from the pots are randomized as well.
Just finished playing! Love Love Loved it! Cam's art is fantastic and I love the writing! The changes that have made it in since Fig Fest in Boston last year are fantastic as well! I can't wait for more!
Hey guys I have played your game and I have to say it was a lot of fun!
I have made a little First Impression Video if you want to check it out sometime. : )
---Spoilers and Bad Language are in the Video---
Thank you for playing! We really enjoyed watching your play through!
fantastic art - looks great so far :)
Thank you!
Wow, Amazing demo! hopefully more to come soon
Thank you!