Cargo + Go
Quick (30 hours) little game I made for a game jam, using Phaser 3, Typescript, Clip Studio Paint, Logic Pro, and lots of roasted BBQ corn.
There are a couple of bugs remaining, and I might fix them soon:
- 10x6 seems to be the only board size that works well right now
- the polyominoes can sometimes get lost in the background (same colour)
Some remaining features:
- difficulty progression, levels
- bit more story content
- menu for audio
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