A downloadable game for Windows

Download NowName your own price

Created by DaviDice

Music by

Chochi Beat

https://www.youtube.com/channel/UCIR3PyV8NzS45Pj145keMjA

White Bat Audio

https://www.youtube.com/channel/UC_6hQy4elsyHhCOskZo0U5g



Lite version to Browsers



You use a square to bounce a ball to destroy a wall. With this ball you get powerups, ammo, time, defense or control. If you lose every ball, you lose. But if you destroy the enough objects in the screen, or the wall, you can get a new ball, but for each ball you get, it will be more difficult, like the wall. Check if you can survive and destroy every wall to reach your objective, that is... destroy every wall.

Controls

ButtonJoystick 360 (R)Keyboard rightKeyboard left
PauseStartIntroIntro
Player MovementLeft StickArrowsWASD
Fast MovementXZK
Slow MovementAXL
Shot laserRight TriggerSpaceSpace
Slow timeLeft TriggerCtrlN
Hold ballR ButtonShiftJ
Activate barrierL ButtonCE


Movement system

You can control the square that can move freely across the screen to bounce the ball. There will be times when you need more precision on the bounce so you can press the Slow Movement button. If you need to move quickly around the screen you can press the Fast Movement button.


Ball color

Depending on the color of the ball, it takes on a different power. Every time you get enough bonus points for an extra ball the ball can change color, in addition to that every time this happens you will be given some kind of bonus for some power up, but depending on how many extra balls you have obtained with only one ball these will be bigger. Each time you get an extra ball, the next one will require more bonus points to get it. If you lose a ball this count will be completely reset.

Red: It is the starting ball. This ball does not collide with anything except the player, but not with your barrier. So if you don't catch it, it will die.


Blue: As soon as you catch the initial red ball, the ball will turn blue. This has no power or effect beyond whether to collide and score points.


White: The ball does double damage to everything, including your barrier.


Pink: The ball has a greater hitting range.


Yellow: The ball multiplies the points (Coin) x2 (Mechanics in development, but I like the color).


Cyan: The ball has a slight effect of magnetism or gravity towards the player. The further the player is from the ball, the stronger he will influence it.


Green: This ball has no power or effect. It only appears during the slowed down time (This may change in the future).

Basic operation of Power Ups
Laser
If you have ammo (Red dots on the right wall) you can shoot. The laser bullets go through the crystalline barriers and go straight to the wall, damaging the tiles.
According to the color of the ball, the laser will take the power of each one, except the cyan ball.

Timer
If you have time (The green bar on the left wall) you can slow down the time in general, including you and the ball, being able to make more precise movements. While time is slowed down the ball will turn green.

Holder
If you have at least one Holder line (the two blue bars on the floor) you can catch the ball if you press the hold button before it collides with the player. Keep the button pressed until the ball is repositioned where you want it to be fired at a considerably slower speed. You can only hold it for a few seconds, as soon as the time is up the ball will shoot out.

Barrier
If you have the barrier ready (The yellow bar above) you can press the Activate barrier button to put a yellow screen behind the player. If the barrier is activated and the player fails to catch the ball, it will hit the barrier and bounce. The barrier only takes a few hits from the ball, and the more broken it is, it will fill with cracks that will make it difficult for you to see until it is completely broken or repaired.

Bonus points
There are different events that get points that will make you get more balls. The most basic is that the ball destroys tiles on the wall. The second most common is for the ball to get a floating power up.

Tricks
1.- The laser can get bonus points by destroying tiles only while the ball is red.
2.- The ball can get ammunition or time by destroying glass barriers, but if you have the full time bar and the ammunition fills, each barrier that is destroyed will give you a bonus point.
3.- The yellow ball does not damage your barrier.
4.- If you catch the Cyan ball with the holder, when you release it you can adjust its trajectory for better precision.
5.- Every time you finish a wall you will be given an extra ball, but if the ball was the one that destroyed the last tile you will be given 2 extra balls.

6.- If you have a barrier ready and your barrier, activated, is somewhat damaged, you can repair it if you activate it again. But I only recommend it if there is another barrier power up floating around.

StatusReleased
PlatformsWindows
Release date Apr 20, 2021
AuthorDaviDice
Made withUnity
Tagsball, bat, break, chochi, color, destroy, Neon, square, wall, white
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Joystick
LinksCommunity, Blog

Download

Download NowName your own price

Click download now to get access to the following files:

Wall Break.zip 187 MB

Development log

View all posts

Leave a comment

Log in with itch.io to leave a comment.