Office Oddities
You are trapped in an endless loop in an office building. The only way to progress is by spotting oddities in the office and either turning back or moving forward. Level 0 does not contain oddities in your first run. Try to remember as much as you can how everything is supposed to look like. Your goal is to reach level 9 or find all oddities.
Can you escape the office of oddities?
What are oddities you ask? Could be anything that has changed - from the images to something or someone appearing in unusual places. The first level 0 is always unchanged - so try to get a grip for the baseline on your first walk through the office.
Controls: WASD to move. Shift to run. Zoom with right mouse. If mouse movement feels odd or you can't turn around - click esc and then into the webgl- window
This game was created in 3 hours for Trijam.
Its obviously inspired by Exit 8 and Shinkansen. I wanted to see if I could create something similar in the 3 hours given for trijam. :)
Images were created using Dall-E
Small additions post-jam-time:
-fixed a game-breaking bug that glitched the player through the ground.
-Added an oddity-counter and fixed a bug that made found oddities from appear again
No changes to gameplay or assets.
Status | Prototype |
Platforms | HTML5 |
Author | Spielsieb |
Genre | Puzzle |
Made with | Unity |
Tags | 3D, anomaly-spotting, Horror, Psychological Horror, Short, Singleplayer, Spooky, spot-the-difference, Trijam, Unity |
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