I'm a sole developer in my 30s from Germany with a passion for video games and their development. I suffer from an anxiety condition that prevents me to work a normal job due to panic attacks and so I decided to dedicate my time to game development. As a result I have no income but I still want to make the best games I possibly can. I started learning 10 years ago with my first game (Space Madness, available on itch.io) and I now intend to keep going and make more games. The name Spreadcamp is meant to be symbolic of trying to spread out with my ideas and projects in my quest to grow as a game developer. A bit cheesy, I know. But I hope you'll like the stuff I put together from now to the future!
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