Honestly this game is terrible. Nice idea, but the controls are literally trash. The puzzles themselves are alright, but why do I have to try 15 times to do a puzzle I already know the solution to?
Teardrip
Recent community posts
Just did another playthrough, I managed to get to the last boss using Tuskal (tier 2), Tizik (tier 2), Gheist (tier 3) and Karakei (tier 2), and then I lost.
I learned 2 things:
- Technicals and Defensives are very strong, Aggresives are there to fill out your team.
- It's best to use a maximum of 4 Monsters, and try to get them all to tier 2+, with more importance on maxing out the Technicals.
Awesome game, I usually don't like minimalistic games, but this is just so cool!
I would really like to see some more progress on this, my main suggestion would be a tutorial, since when I first played the game, I personally didn't understand the controls, I had to look at the description multiple times, and when I got to building, I didn't really understand why some things, like wheat fields, indicate that food will go up, and farms don't, aswell as the functionality of lumber mills.
Still, great game, I support the development process, and I hope it will be an even better game when it's finished!
PS: I don't think a final goal is needed, having an end goal just doesn't fit the vibe of calm, minimalistic gameplay. What I think would be great tho, is some longer gameplay, such as more Outpost upgrades. This does not mean stuffing the game with too much features tho.
Bug report + Suggestions:
Sometimes, I don't have a cooldown for repositioning, meaning I can move the monsters infinetly. I don't know what causes it tho.
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The events between battles are great, but I believe when someone reads "Requires monster with 30+ strength" for the first time, they could get scared that they'd loose the monster. In general, I think the descriptions of items and event options should be slightly refined.
Also, when I played the game for the first time and saw the "Lasher", I wondered if there was an option to somehow play with the Lasher on your side. So what if, after defeating a strong enemy, you get the option to either:
- Purify the monster and have a weaker version of it on your side, maybe with some debuffs, as to balance it.
- Harness some of it's power, similar to blessings. For example, gaining 1/4 of the boss' strength and receiving a health debuff, or swapping your current attack with one from the boss.
Some feedback:
so, I've really enjoyed this game, it's a bit difficult, but that makes it even more interesting! I think the monsters and bosses are really creative, and I love how all monsters have their own, unique playstyle! Also, I love how you're able to choose your team and use "food" on them, according to your own, personal style. Personally, I'll use a "Technical", and a "Defensive" monster at first, and evolve both of them before Zone 2, then get some eggs, and have a team of maybe 3-4 monsters, atleast one of them being maxed.
I think the combination Gheist + Strigeye is extremely good, and I try to get this combination in almost all runs.
Zone 1 boss is usually easy, I defeat him most of the time, Zone 2 boss is a bit harder, but if you have atleast 1 defensive monster, he's not that hard. Zone 3 boss is extremely hard, and I could only beat him once, with 2 monsters maxed.
In my first runs, I tried going only one type of monster, failing miserably with aggresive, and getting to Zone 2 using defensive.
All in all, really great game, there *are* bugs, but none of those that I experienced were game breaking, mostly some small, annoying visual bugs, and I will keep reporting when I find some.
Great game, great replayability!
Also, there was another bug that I didn't report yet, but I think you fixed it now, or atleast the way you wrote the code fixed it by itself.
The glitch was: When opening the compendium, sometimes the screen would become pink. When closing the compendium again, it would become normal color again.
I thought someone else already reported it, so I didn't.
Bug report:
Sometimes, at the end of a battle, the screen zooms in, and it's pretty annoying because I can't properly see all of the items. I also don't know if there is a connection between "Kabu", the monster I used, and that glitch, Because I've used that monster during all runs where this glitch has happened to me.
Still, I love the game, especially being able to create your own squad and "upgrading" their stats using food.
Great game!