Amazing. The greatest victory is one which requires no battle.
unityyyy
Creator of
Recent community posts
Well made and fun game! The controls, while simple, felt really polished and man, the level design was just great. Fun idea to have the level split off into separate paths that take you to the same place. Can be a bit of a "rage game" since you go back to the start after every death, but that's part of the fun I feel. Great job!
Also this game looks like it could run in web. You usually get a lot more comments and reviews if your game runs in the browser, so I recommend always making a web build if you end up taking part in more jams.
I can see a lot of potential in this one. The art looks really stylish and the idea is original. Loved the twist! Once you get the momentum going, it's a ton of fun. I came up with a few ideas that could help with maintaining that momentum through the whole experience. You could try how the game works without the ability to go backwards, since that's something you rarely want to do anyways. You could just constantly accelerate forwards. Would also make the game more mobile friendly. Second thing I thought about is a small "recovery dash" (with a cooldown) that you could use after you lose your momentum to get back into the groove faster. I enjoyed this a lot and I hope you actually continue working on this!
I though this was a nice idea until the pause mechanic came in. That's when I though this was great! This game has a lot of potential for interesting puzzles. Just a bit sad that the most interesting mechanic ended up getting introduced in the last level, left me wanting more :D I also agree with some of the others that while limiting the player to one mechanic at a time is a cool concept, scrolling through the options can be a bit tedious. I still enjoyed working through puzzles a lot, so well done!
This game has such a well thought out gameplay loop and progression system. I love the risk vs. reward when going into higher cost camps and trying to greed items too close to the guards. Our main goblin guy also has a lot of charm :) Only thing this game needs is just polishing and fleshing out, everything else seems to be in place. One of the best executions of this idea I've tried and just a fun game!
Really nice entry! Fits the theme perfectly and was fun to play. It perfectly captures the feeling of being a backseat gamer while your mic is muted. You're watching a guy taking the weirdest routes and are helpless to stop it :D I think it was a fun mix of memorization and real-time execution and also presented well.
Fun game! I like how much of a bullet hell it becomes after a while. The farms can look a bit wonky sometimes because of the random generation, but they were surprisingly fun to play. Sometimes I would go on suicide missions in the middle of 10 sprinklers to get that last piece of crop. Nice job guys.