Thank you for playing and leaving feedback. I'm glad you enjoyed our game :)
Aegidius
Creator of
Recent community posts
Thank you for playing and for taking time to provide feedback. We probably should have set the game genre as "puzzle", instead of "platformer" as it's not really a platformer. The game closing when dying is a bug that slipped by us. I never thought to reset the "room" when changing screen, this is a good idea.
Good Gameboy style game. Clear gameplay loop. I really like the animation after being attacked by the enemy. There was bug in the last room, the enemies were only be able to reach the tile next to me, therefore not able to attack me. Overall a great submission, I enjoyed the atmosphere you created :)
Really fun and interesting idea! Fits the them perfectly :)
I was able to "cheat" sections, by standing on objects and moving the character to high ledges and over the lava. Maybe look to detect when the play is doing this (Raycast down etc) and cancel the mouse's hold on the object.
I also only took one box through instead of 3 and used it to push the player through the barriers. I think a system to cancel the mouse's control over the object when it interacts with the player would solve most issues like this.
Overall I really think the idea has a lot of potential. Amazing work!