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Designing for Virtual Touch: A Real-Time Co-Created Online Art Experience

Published: 03 November 2020 Publication History

Abstract

"[i miss your touch]" is a web platform that allows people who are in separate locations to co-create a real-time artwork within a shared virtual environment. This platform enables a live collaboration to occur between two participants and PluginHUMAN (the artists). [i miss your touch] responds to participants? movements. PluginHUMAN affect, in real-time, live video streams from participants? webcams. Their affected movements are combined and displayed together, allowing participants to play, dance and make art in a shared virtual environment. This project launched as a rapid response to COVID-19 lockdown and physical distancing rules. Our approach to designing a novel, real-time interactive virtual art experience may benefit game designers and researchers who seek to: provide players with the experience of virtual touch; those exploring embodied play; designers who are providing co-creation opportunities for players; and those interested in the intersection of technology, art and play.

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Cited By

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  • (2023)How HCI concepts are used in articles featuring interactive digital arts: a literature review.Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems10.1145/3638067.3638116(1-12)Online publication date: 16-Oct-2023
  • (2022)Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated SystemsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517580(1-26)Online publication date: 29-Apr-2022

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    cover image ACM Conferences
    CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
    November 2020
    435 pages
    ISBN:9781450375870
    DOI:10.1145/3383668
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 03 November 2020

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    Author Tags

    1. art
    2. cscw
    3. mediated social interaction
    4. online
    5. virtual
    6. virtual touch
    7. web platform

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    View all
    • (2023)How HCI concepts are used in articles featuring interactive digital arts: a literature review.Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems10.1145/3638067.3638116(1-12)Online publication date: 16-Oct-2023
    • (2022)Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated SystemsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517580(1-26)Online publication date: 29-Apr-2022

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