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Volume 31, Issue 1February 2024
Editor:
  • Kristina Höök,
  • Kasper Hornbæk
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
ISSN:1073-0516
EISSN:1557-7325
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research-article
Don’t Accept All and Continue: Exploring Nudges for More Deliberate Interaction with Tracking Consent Notices
Article No.: 1, Pages 1–36https://doi.org/10.1145/3617363

Legal frameworks rely on users to make an informed decision about data collection, e.g., by accepting or declining the use of tracking technologies. In practice, however, users hardly interact with tracking consent notices on a deliberate website per ...

research-article
Open Access
A Design Vocabulary for Data Physicalization
Article No.: 2, Pages 1–62https://doi.org/10.1145/3617366

Although physical artifacts that represent data have been used for centuries, the research field—known as data physicalization—has only recently gained traction. Compared to data visualization, there is no established vocabulary for analyzing and ...

research-article
Open Access
Patient Acceptance of Self-Monitoring on a Smartwatch in a Routine Digital Therapy: A Mixed-Methods Study
Article No.: 3, Pages 1–50https://doi.org/10.1145/3617361

Self-monitoring of mood and lifestyle habits is the cornerstone of many therapies, but it is still hindered by persistent issues including inaccurate records, gaps in the monitoring, patient burden, and perceived stigma. Smartwatches have the potential to ...

research-article
“It’s Weird That it Knows What I Want”: Usability and Interactions with Copilot for Novice Programmers
Article No.: 4, Pages 1–31https://doi.org/10.1145/3617367

Recent developments in deep learning have resulted in code-generation models that produce source code from natural language and code-based prompts with high accuracy. This is likely to have profound effects in the classroom, where novices learning to code ...

research-article
Open Access
How Gaze Visualization Facilitates Initiation of Informal Communication in 3D Virtual Spaces
Article No.: 5, Pages 1–32https://doi.org/10.1145/3617368

This study explores how gaze visualization in virtual spaces facilitates the initiation of informal communication. Three styles of gaze cue visualization (arrow, bubbles, and miniature avatar) with two types of gaze behavior (one-sided gaze and joint gaze)...

research-article
CoAIcoder: Examining the Effectiveness of AI-assisted Human-to-Human Collaboration in Qualitative Analysis
Article No.: 6, Pages 1–38https://doi.org/10.1145/3617362

While AI-assisted individual qualitative analysis has been substantially studied, AI-assisted collaborative qualitative analysis (CQA) – a process that involves multiple researchers working together to interpret data—remains relatively unexplored. After ...

research-article
How Did They Build the Free Encyclopedia? A Literature Review of Collaboration and Coordination among Wikipedia Editors
Article No.: 7, Pages 1–48https://doi.org/10.1145/3617369

Wikipedia has been the poster child for large-scale online open collaboration while few other online open collaboration initiatives have achieved similar success. How did Wikipedians do it? Besides the technical infrastructure, what social dynamics and ...

research-article
Lessons Learnt from a Multimodal Learning Analytics Deployment In-the-Wild
Article No.: 8, Pages 1–41https://doi.org/10.1145/3622784

Multimodal Learning Analytics (MMLA) innovations make use of rapidly evolving sensing and artificial intelligence algorithms to collect rich data about learning activities that unfold in physical spaces. The analysis of these data is opening exciting new ...

research-article
Open Access
Post-growth Human–Computer Interaction
Article No.: 9, Pages 1–37https://doi.org/10.1145/3624981

Human–Computer Interaction (HCI) researchers have increasingly been questioning computing’s engagement with unsustainable and unjust economic growth, pushing for identifying alternatives. Incorporating degrowth, post-development, and steady-state ...

research-article
User Experience of Digital Voice Assistant: Conceptualization and Measurement
Article No.: 10, Pages 1–35https://doi.org/10.1145/3622782

With the development of digital virtual assistants (DVA), academics and practitioners have increased attention to the DVA user experience. However, the measurement scale of DVA user experience is still under-researched, which may hinder further empirical ...

research-article
Open Access
Blueprints: Systematizing Behavior Change Designs—The Case of Social Comparison Theory
Article No.: 11, Pages 1–32https://doi.org/10.1145/3617364

To improve people’s lives, human-computer interaction researchers are increasingly designing technological solutions based on behavior change theory, such as social comparison theory (SCT). However, how researchers operationalize such a theory as a design ...

research-article
Feeling Stressed and Unproductive? A Field Evaluation of a Therapy-Inspired Digital Intervention for Knowledge Workers
Article No.: 12, Pages 1–33https://doi.org/10.1145/3609330

Today’s knowledge workers face cognitively demanding tasks and blurred work-life boundaries amidst rising stress and burnout in the workplace. Holistic approaches to supporting workers, which consider both productivity and well-being, are increasingly ...

research-article
Open Access
Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and Machines
Article No.: 13, Pages 1–45https://doi.org/10.1145/3609328

Understanding how professionals use digital fabrication in production workflows is critical for future research in digital fabrication technologies. We interviewed thirteen professionals who use digital fabrication for the low-volume manufacturing of ...

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