I'm Carlos Astengo Macias, a Game Engineer with a computer science background and 4+ years of programming experience. Proficient in Unity-C# & Unreal-C++, I am driven by a continuous pursuit of learning and personal growth.
Throughout my education and team projects, I have cultivated a solid foundation in data structures, algorithms, mathematics, and object-oriented programming (OOP). This comprehensive knowledge allows me to devise creative solutions for complex challenges in game development. With a strong passion for AI and gameplay systems, I thrive in collaborative environments where I can contribute my expertise and work alongside diverse teams.