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NoiRC256/README.md

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Blog | Steam

💡 About Me φ(゜▽゜*)♪

  • ⚔️ Gameplay programming with Unity C#
  • 💻 Frontend with React Native & TypeScript
  • ⚙️ Backend with C# ASP.NET Core

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  1. URPSimpleGenshinShaders URPSimpleGenshinShaders Public

    Forked from ColinLeung-NiloCat/UnityURPToonLitShaderExample

    A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example

    HLSL 206 23

  2. CameraWorks CameraWorks Public

    Observer camera for Genshin Impact

    C# 13

  3. NekoStats NekoStats Public

    Reactive stat system for Unity. Provides lightweight observable stats that support flexible runtime modification.

    C# 1

  4. SRMove SRMove Public

    Move smoothly on stairs by slope approximation. Rigidbody character controller inspired by Genshin Impact.

    C# 17 3

  5. NekoLib NekoLib Public archive

    Game framework features for Unity

    C# 5 1

  6. TimelineBlender TimelineBlender Public

    Fade in & fade out Unity Timelines at runtime

    C# 3