- Zürich
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15:32
(UTC +02:00) - ozieblowski.dev
Highlights
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A refreshingly simple data-driven game engine built in Rust
A massively parallel, high-level programming language
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
💡 Experimental real-time global illumination renderer 🦀
Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀
Rhai - An embedded scripting language for Rust.
mTvare6 / hello-world.rs
Forked from b4skyx/hello-world.rs🚀Memory safe, blazing fast, configurable, minimal hello world written in rust(🚀) in a few lines of code with few(1092🚀) dependencies🚀
2D graphics rendering on the GPU in rust using path tessellation.
2 and 3-dimensional rigid body physics engine for Rust.
A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.