FrogLord is a modding suite for Frogger (1997). It allows fans to create new levels, import 3D models, view unused content, and allow changing all game files. To use this tool, you must have a copy of the game.
Download FrogLord here.
If you need any help, have questions, or want to get in touch, don't hesitate to talk to us on our website or our discord server.
Need help? Want to find/share mods? Talk with other Frogger fans? Join our discord server.
Name | # of Supported Builds | Support Notes |
---|---|---|
Beast Wars: Transformers | PC: 1, PSX: 1 | Support WIP. |
C-12 Final Resistance | PSX: 16 | Support WIP. |
Frogger He's Back | PC: 6, PSX: 67 | Map editing not yet finalized. |
Frogger: The Great Quest | PC: 1, PS2: 3 | Support WIP. |
MediEvil | PSX: 38 | Support WIP. |
MediEvil II | PSX: 16 | Support WIP. |
Moon Warrior | PSX: 1 | Support WIP. |
Yes! Pull requests are welcome.
Setup:
- Select
Git
from theCheck out from Version Control
option on the main menu. (It may beFile > New > Project from Version Control
if you're not on the main menu.) - Clone this repository. The URL is:
https://github.com/Kneesnap/FrogLord.git
. - Install the Lombok IntelliJ Plugin using the steps found here.
Running:
Run > Run 'FrogLord GUI'
Building:
Build > Build Artifacts... > FrogLord > Build
Requirements:
- Maven:
- Download the latest version of maven
- Follow the installation guide
- Java JDK:
- Make an Oracle account (Unfortunately required for the next step)
- Download Java 8 Java Development Kit
- If you downloaded a bin file run that, otherwise install according to the instructions
Setup:
git clone https://github.com/Kneesnap/FrogLord.git
cd FrogLord
mvn compile
- Verify code compiles
Building:
mvn package
Running:
java -jar target/editor-{version}-jar-with-dependencies.jar
{version}
is the current release
- Andy Eder (Frogger 2 Programmer, Significant FrogLord contributor)
- Mysteli (Highway Frogs Creator, Documented demo replay file format)
- Aluigi (QuickBMS Author, Wrote a BMS script which we analyzed to understand the MWD and MWI file formats)
- Shakotay2 (XeNTax, Helped us figure out how 3D geometry was stored)
- Everyone involved with Frogger's creation who we've spoken with.
- yohoat (FrogLord Logo)