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fixing typo
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jlooper committed Apr 9, 2022
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2 changes: 1 addition & 1 deletion 1-introduction-to-realities/README.md
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Expand Up @@ -14,6 +14,6 @@ This unit explains the differences between each of the realities that XR encompa
- [Devices](/1-introduction-to-realities/2-devices/README.md)
- [Choosing a Device and Reality](/1-introduction-to-realities/3-choosing-a-device-and-reality/README.md)

## Assigment
## Assignment

[Try and Review an XR App](/1-introduction-to-realities/assignment.md)
2 changes: 1 addition & 1 deletion 3-spatial-design/README.md
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Expand Up @@ -13,7 +13,7 @@ This unit explores the design process for creating XR apps and introduces the be
- [Design and Prototype](/3-spatial-design/1-design-and-prototype/README.md)
- [Environmental Awareness](/3-spatial-design/2-environmental-awareness/README.md)

## Assigment
## Assignment

[Design a Basketball Game App](/3-spatial-design/assignment.md)

2 changes: 1 addition & 1 deletion 4-interactions/README.md
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Expand Up @@ -15,6 +15,6 @@ This unit introduces the basics of user-application interaction in XR. From hand
- [Hands Free](/4-interactions/2-hands-free/README.md)
- [Gaze and Commit](/4-interactions/3-gaze-and-commit/README.md)

## Assigment
## Assignment

[Interactions for a Basketball Game App](/4-interactions/assignment.md)
2 changes: 1 addition & 1 deletion 5-c-sharp-foundations/README.md
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Expand Up @@ -18,6 +18,6 @@ This unit serves as an introduction to programming using the C# (C Sharp) langua
- [Conditional Statements](/5-c-sharp-foundations/4-conditional-statements/README.md)
- [Loops](/5-c-sharp-foundations/5-loops/README.md)

## Assigment
## Assignment

[Create C# Logic for a Basketball Game App](/5-c-sharp-foundations/assignment.md)
2 changes: 1 addition & 1 deletion 6-unity-fundamentals/README.md
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Expand Up @@ -14,6 +14,6 @@ This unit introduces the fundamentals of Unity development. Unity is a cross-pla
- [Project Setup](/6-unity-fundamentals/3-project-setup/README.md)
- [Scene Objects](/6-unity-fundamentals/4-scene-objects/README.md)

## Assigment
## Assignment

[Create a Basketball Game App in Unity: Part 1](/6-unity-fundamentals/assignment.md)
2 changes: 1 addition & 1 deletion 7-create-app-logic/README.md
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Expand Up @@ -16,6 +16,6 @@ This unit introduces how to use scripting to create logic for an app. This unit
- [User Interface](/7-create-app-logic/4-user-interface/README.md)
- [Build and Deploy](/7-create-app-logic/5-build-and-deploy/README.md)

## Assigment
## Assignment

[Create a Basketball Game App in Unity: Part 2](/7-create-app-logic/assignment.md)
14 changes: 7 additions & 7 deletions README.md
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Expand Up @@ -39,7 +39,7 @@ This unit explains the differences between each of the realities that XR encompa
- [Devices](/1-introduction-to-realities/2-devices/README.md)
- [Choosing a Device and Reality](/1-introduction-to-realities/3-choosing-a-device-and-reality/README.md)

**Assigment**
**Assignment**

[Try and Review an XR App](/1-introduction-to-realities/assignment.md)

Expand Down Expand Up @@ -75,7 +75,7 @@ This unit explores the design process for creating XR apps and introduces the be
- [Design and Prototype](/3-spatial-design/1-design-and-prototype/README.md)
- [Environmental Awareness](/3-spatial-design/2-environmental-awareness/README.md)

**Assigment**
**Assignment**

[Design a Basketball Game App](/3-spatial-design/assignment.md)

Expand All @@ -96,7 +96,7 @@ This unit introduces the basics of user-application interaction in XR. From hand
- [Hands Free](/4-interactions/2-hands-free/README.md)
- [Gaze and Commit](/4-interactions/3-gaze-and-commit/README.md)

**Assigment**
**Assignment**

[Interactions for a Basketball Game App](/4-interactions/assignment.md)

Expand All @@ -120,7 +120,7 @@ This unit serves as an introduction to programming using the C# (C Sharp) langua
- [Conditional Statements](/5-c-sharp-foundations/4-conditional-statements/README.md)
- [Loops](/5-c-sharp-foundations/5-loops/README.md)

**Assigment**
**Assignment**

[Create C# Logic for a Basketball Game App](/5-c-sharp-foundations/assignment.md)

Expand All @@ -140,7 +140,7 @@ This unit introduces the fundamentals of Unity development. Unity is a cross-pla
- [Project Setup](/6-unity-fundamentals/3-project-setup/README.md)
- [Scene Objects](/6-unity-fundamentals/4-scene-objects/README.md)

**Assigment**
**Assignment**

[Create a Basketball Game App in Unity: Part 1](/6-unity-fundamentals/assignment.md)

Expand All @@ -162,15 +162,15 @@ This unit introduces how to use scripting to create logic for an app. This unit
- [User Interface](/7-create-app-logic/4-user-interface/README.md)
- [Build and Deploy](/7-create-app-logic/5-build-and-deploy/README.md)

**Assigment**
**Assignment**

[Create a Basketball Game App in Unity: Part 2](/7-create-app-logic/assignment.md)

## Unit 8: Capstone Project

This capstone project serves as an opportunity to demonstrate what you’ve learned over the course of the curriculum. For your capstone project, develop an XR application to be deployed to your XR device of choice.

**Assigment**
**Assignment**

[Capstone Project](/8-capstone-project/README.md)

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1 comment on commit 0c5e0f5

@zackperine
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Reviewed the Capstone #24 and rewrote the #8
#23 was merged with the overridden #21

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