This is an implementation of a buffer in C, with the following attributes:
- Buffer with user defined data type.
- Manages read/write and mutliple buffer instances.
- FIFO or ring buffer mode for each buffer instance.
- Buffer instances / slots can be claimed and returned for repeated use.
- The buffer struct is hidden to the user.
- The buffer struct is managing data, not storing tha data itself.
- Memory usage and execution time not known yet, both expected to be very low.
Unit tests in Ceedling are included.
The buffer system is designed to provide multiple FIFO-buffers and allow asynchronous data collection / data processing.
After initialization, a buffer handle for each buffer is put on a stack and can be claimed by the users program. The buffer can later be returned to the system and claimed again.
Lets assume you have an SPI driver, that requires a buffer for both input and output, and communication is based on exchanging bytes (= 8 bit length).
Configure the buffer system in buf_buffer_config.h
like so:
#define DATA_TYPE uint8_t
#define BUF_BUFFER_COUNT 2
At startup, the buffer system needs to be initialized, using
if (buf_init_system() != BUF_OK) {
// handle error
}
System init prepares the buffer system itself, not a specific buffer.
Each buffer must be initialized by itself. The buffers only manage data and dont contain the data themselves, so the user needs to provide memory for storage. Buffers will be used in the application based on their handle/pointer.
DATA_TYPE buffer_array[100];
buf_buffer_t buffer_handle;
To give the data storage information to the buffer system, create a
buf_data_info_t
structure:
buf_data_info_t buffer_config;
buffer_config.array = (DATA_TYPE*) buffer_array;
buffer_config.element_count = BUFFER_SIZE;
buffer_config.element_size = sizeof(DATA_TYPE);
and pass it to the system to retrieve and initialize a buffer:
buffer_handle = buf_claim_and_init_buffer((buf_data_info_t*)&buffer_config);
Make sure to not claim more buffers than you have configured in
BUF_BUFFER_COUNT
, otherwise this function will return NULL instead of a buffer
handle.
After buffer initialization, a buffer is used in FIFO mode. Users might want to switch to ring buffer mode. The difference is:
- FIFO: A FIFO blocks further write access when the buffer is full, making sure all data that was put in the buffer is taken out.
- Ring Buffer: A ring buffer always allows write access, overwriting old data after a wrap around. Oftentimes, a ring buffer does not have a dedicated read pointer (but we do!)
uint8_t result1 = buf_fifo_buffer_mode(buffer_handle);
uint8_t result2 = buf_ring_buffer_mode(buffer_handle);
The functions change the internal state of the buffer. It may be changed at any
time. Returns BUF_OK
.
Get the current buffer mode of either BUF_RINGBUF
or BUF_FIFOBUF
using
uint8_t mode = buf_get_buffer_mode(buffer_handle);
Using a buffer is pretty straight forward adding and reading values, using
uint8_t result = buf_add_element (buffer_handle, value);
DATA_TYPE value = buf_read_element(buffer_handle);
buf_add_element
returns BUF_OK
or BUF_FULL
.
buf_read_element
returns value
or NULL
.
The functions can be guarded by using
uint8_t is_empty = buf_is_empty(buffer_handle);
uint8_t is_full = buf_is_full (buffer_handle);
In a scenario with continuous data collection and asynchronous data processing it may be a good idea to have the data collection task claim a buffer, fill it and then pass it on to one of many other tasks. These tasks can then return the buffer once its content has been processed.
uint8_t result = buf_return_buffer(buffer_handle);
The function automtically checks, if the buffer_handle is a valid buffer
address and if the buffer is already on the stack or not. The return values are
BUF_OK
, BUF_DUPLICATE
(buffer already on stack), BUF_NULL
(invalid handle).
2020-05-12: Initial Version