-
Notifications
You must be signed in to change notification settings - Fork 1.8k
Insights: libsdl-org/SDL
Overview
Could not load contribution data
Please try again later
34 Pull requests merged by 23 people
-
Set hint SDL_HINT_MAC_SCROLL_MOMENTUM version to SDL 3.1.4.
#11165 merged
Oct 12, 2024 -
Add mouse hint to README-highdpi.md
#10083 merged
Oct 11, 2024 -
GPU: Add SDL_CalculateGPUTextureFormatSize
#11146 merged
Oct 10, 2024 -
Rename hint string literal SDL_HINT_MAC_SCROLL_MOMENTUM
#11158 merged
Oct 10, 2024 -
GPU: ASTC block size fixes
#11157 merged
Oct 10, 2024 -
thread: Rewrote generic Condition Variables.
#11154 merged
Oct 10, 2024 -
test: Fix mouse focus test on X11
#11155 merged
Oct 10, 2024 -
Added SDL_DelayPrecise()
#11153 merged
Oct 10, 2024 -
Add more configChanges to Android Manifest
#11145 merged
Oct 10, 2024 -
gpu: vulkan: Fix an uninitialised structure in SDL_BlitGPUTexture()
#11151 merged
Oct 10, 2024 -
GPU: Avoid calling SDL_GetWindowSizeInPixels when possible
#11139 merged
Oct 10, 2024 -
Added SDL_StepBackUTF8()
#11135 merged
Oct 9, 2024 -
[SDL2] x11: Set correct clipboard target type in
SelectionRequest
handling#11134 merged
Oct 9, 2024 -
VisualC-GDK: fix tests on Xbox
#11110 merged
Oct 9, 2024 -
[GPU] Added ASTC texture format support
#11116 merged
Oct 8, 2024 -
[emscripten] Fixes for data addresses above 2gb
#11127 merged
Oct 8, 2024 -
Simplify code to include SDL_main_impl.h in SDL_main.h
#11126 merged
Oct 8, 2024 -
Log app ID as SYSTEM/INFO during initialization
#11103 merged
Oct 8, 2024 -
Allow linear interpolation of the font textures
#11124 merged
Oct 8, 2024 -
Define SDL_DIALOG_DUMMY in SDL_build_config.h as needed
#11121 merged
Oct 8, 2024 -
Add app info to Snake example
#11104 merged
Oct 7, 2024 -
Check for VK_SUBOPTIMAL_KHR also in vkQueuePresentKHR
#11113 merged
Oct 7, 2024 -
SDL2: Add Wayland icon support
#11111 merged
Oct 7, 2024 -
fix microphone permission and feature flags being spread out
#11109 merged
Oct 7, 2024 -
Use the printf vararg verification macros when compiling with clang
#11100 merged
Oct 7, 2024 -
examples: Use SDL_Log() instead of message boxes for errors.
#11098 merged
Oct 7, 2024 -
macOS: Add a hint for smooth momentum values in SDL_EVENT_MOUSE_WHEEL events
#10740 merged
Oct 6, 2024 -
x11: Refresh the global cursor coordinates when confining the pointer
#11092 merged
Oct 6, 2024 -
test: Make blit_testExampleApplicationRender work on big endian
#11088 merged
Oct 6, 2024 -
Moved the SDL_ttf IME demo to showfont in the SDL_ttf project
#11087 merged
Oct 6, 2024 -
[RFC] clipboard: update the supported mime types when it's an external update
#11037 merged
Oct 6, 2024 -
fix pipewire prototype
#11081 merged
Oct 6, 2024 -
Replaced \r\n with \n in SDL root text files
#11084 merged
Oct 6, 2024 -
Fix typo: DiretMedia->DirectMedia
#11071 merged
Oct 5, 2024
6 Pull requests opened by 5 people
-
Remove remaining \file tags from comments
#11070 opened
Oct 5, 2024 -
SDL_LogOutputRaw
#11106 opened
Oct 7, 2024 -
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER
#11120 opened
Oct 7, 2024 -
Add testcase showing wShowWindow behavior in Windows
#11129 opened
Oct 8, 2024 -
GPU Vulkan: Insert defrag commands into command buffer submission
#11136 opened
Oct 9, 2024 -
Fix SDL_MAIN_USE_CALLBACKS with Android, introduce SDL_MAIN_OUTSIDE_MAIN
#11164 opened
Oct 11, 2024
99 Issues closed by 14 people
-
SDL_CondWaitTimeout causes deadlock when used in multi-threads.
#3639 closed
Oct 10, 2024 -
Wiki setting \since to 3.0.0
#11156 closed
Oct 10, 2024 -
testautomation mouse_getMouseFocus failure
#11128 closed
Oct 10, 2024 -
SDL_Delay/SDL_DelayNS provide less sleep functionality than SDL_SYS_DelayNS
#11141 closed
Oct 10, 2024 -
Possible `memset(NULL)` call in `testautomation`'s `SDL_aligned_alloc()` check
#11144 closed
Oct 10, 2024 -
iOS silent mode is not honored by default
#11140 closed
Oct 10, 2024 -
Locale change causes Android app to restart, despite configChanges settings
#10293 closed
Oct 10, 2024 -
Log functions don't consistently use `SDL_LogCategory`
#11152 closed
Oct 10, 2024 -
SDL3 Support Bindless Resources
#11148 closed
Oct 10, 2024 -
SDL3 Ray Tracing API
#11147 closed
Oct 10, 2024 -
Add discussions?
#11137 closed
Oct 10, 2024 -
Mesh Shader support?
#11143 closed
Oct 10, 2024 -
Should SDL window size queries be allowed to be called from a thread on MacOS?
#11138 closed
Oct 9, 2024 -
iOS on macOS SDL_EVENT_FINGER_UP
#11131 closed
Oct 9, 2024 -
Emscripten_UpdateWindowFramebuffer fails if pixel data is higher than 2gb in address space
#9052 closed
Oct 8, 2024 -
Feature request: Implement PS2 / PS3 pressure-sensitive face buttons
#11125 closed
Oct 8, 2024 -
`main` should *not* be `extern "C"`
#11068 closed
Oct 8, 2024 -
pkgconfig Requires.private changes between SDL2 and SDL3
#11112 closed
Oct 8, 2024 -
SDL_SetRenderLogicalPresentation() looks bad with 150% scale
#11123 closed
Oct 8, 2024 -
trouble getting a window to show up on linux mint
#11119 closed
Oct 8, 2024 -
Issue compiling after updating to latest source code
#11117 closed
Oct 8, 2024 -
SDL_HINT_GAMECONTROLLER_SENSOR_FUSION most probably broken
#11118 closed
Oct 7, 2024 -
Wired Xbox 360 controller broken on macOS Sequoia
#11002 closed
Oct 7, 2024 -
How I can enable Game Mode on macos sonoma?
#8452 closed
Oct 7, 2024 -
Is it possible to backport Wayland xdg-toplevel-icon support to SDL2?
#11086 closed
Oct 7, 2024 -
Renderdoc issues on Windows and OpenGL
#7263 closed
Oct 7, 2024 -
Don't use message boxes in examples
#11094 closed
Oct 7, 2024 -
Remove test/README, add license
#11097 closed
Oct 6, 2024 -
Skip CI builds for wiki bridge commits?
#11066 closed
Oct 6, 2024 -
SDL_AddGamepadMapping return value broken since boolean change
#11095 closed
Oct 6, 2024 -
Combine all ci into one workflow
#10200 closed
Oct 6, 2024 -
GPU: {Begin,End}GPURenderPass is a bit stinky
#10671 closed
Oct 6, 2024 -
The SDL3 XCode .a file?
#10908 closed
Oct 6, 2024 -
sdl3 vcpkg package
#11096 closed
Oct 6, 2024 -
Incorrect Behaviour with SDL_WINDOW_FULLSCREEN_DESKTOP on Windows
#11041 closed
Oct 6, 2024 -
-Wcast-function-type warnings
#10773 closed
Oct 6, 2024 -
Clipboard async operation blocking
#10598 closed
Oct 6, 2024 -
macOS: shortcut CMD+W closes app instead of window
#10944 closed
Oct 6, 2024 -
SDL3 on macOS - cursor positions not aligned on HighDpi monitor
#10875 closed
Oct 6, 2024 -
GPU: Document CategoryGPU
#10830 closed
Oct 6, 2024 -
blit_testExampleApplicationRender failing on big-endian
#10794 closed
Oct 6, 2024 -
RenderPresent slow to return when vsync window is in background
#7114 closed
Oct 6, 2024 -
OS X Scroll Momentum
#2176 closed
Oct 6, 2024 -
Fullscreen-desktop window squashed on Macbook with camera notch
#10453 closed
Oct 6, 2024 -
Memory Leak in SDL_ShowOpenFileDialog with File Selection on Windows
#10426 closed
Oct 6, 2024 -
How to use prebuild config
#9355 closed
Oct 6, 2024 -
Commit `22c1444` breaks compiling for WINAPI_PARTITION_GAMES (Xbox)
#10159 closed
Oct 6, 2024 -
macOS 10.14 SDK Compatibility
#9987 closed
Oct 6, 2024 -
SDL 2: Scaled blitting of 8-bit indexed surface shows a black screen
#9876 closed
Oct 6, 2024 -
SDL_GetGlobalMouseState does not update the input mouse position after doing a SDL_SetWindowGrab()
#8090 closed
Oct 6, 2024 -
Feedback on page SDL_SetWindowGrab
#9728 closed
Oct 6, 2024 -
macOS 10.15 Apple clang 12.0.0 build failed
#7264 closed
Oct 6, 2024 -
SDL_GetGPUString(): glGetString()-like function but with multiple backends
#8117 closed
Oct 6, 2024 -
Direct3D Fullscreen Gamma Change (+ OpenGL & Vulkan)
#8280 closed
Oct 6, 2024 -
Binary size reduction
#9206 closed
Oct 6, 2024 -
SDL_RenderPresent capped to 30 FPS when window in focus
#9216 closed
Oct 6, 2024 -
Improvements to and fixes of wikiheaders.pl and sdlwiki SDL API documentation generation.
#9236 closed
Oct 6, 2024 -
Crash at function Blit_3or4_to_3or4__same_rgb
#9332 closed
Oct 6, 2024 -
SDL3 - window created fullscreen inherits size from screen
#9359 closed
Oct 6, 2024 -
test/README is outdated
#9399 closed
Oct 6, 2024 -
Issue compiling with OSXx64 "lipo: can't figure out the architecture type of:..."
#9756 closed
Oct 6, 2024 -
SDL_SetWindowPosition() does not work on Linux/X11
#9740 closed
Oct 6, 2024 -
The camera subsystem does not detect the cameras those hot plugged/unplugged
#9455 closed
Oct 6, 2024 -
SDL3 - segfault when reinitializing SDL
#9360 closed
Oct 6, 2024 -
[Windows:MSVC] building error with static SDL bug reappeared
#9255 closed
Oct 6, 2024 -
How to disable subsystems in CMake?
#8534 closed
Oct 6, 2024 -
Android_Project Inception
#8680 closed
Oct 6, 2024 -
SDL3, No HID devices found in the system, Windows
#8975 closed
Oct 6, 2024 -
Remaining intrinsics work:
#7512 closed
Oct 6, 2024 -
Window freezed with testshape example
#8624 closed
Oct 6, 2024 -
A border-less window, when maximised will consume the whole screen
#2163 closed
Oct 6, 2024 -
How to show RGBA frame with alpha channel in Windows?
#8454 closed
Oct 6, 2024 -
Excessive Noise in Recorded Audio with SDL2
#8453 closed
Oct 6, 2024 -
[RPi 4] 7.1 surround sound audio distortion
#8417 closed
Oct 6, 2024 -
[uwp] testmessage segfaults after clicking OK in all message boxes
#8105 closed
Oct 6, 2024 -
wiki problems?
#7966 closed
Oct 6, 2024 -
Add an automated code style checker
#6902 closed
Oct 6, 2024 -
SDL_x11opengles: cast to smaller integer type
#6348 closed
Oct 6, 2024 -
Add buildbot/github action for Android from Gradle+CMake
#6178 closed
Oct 6, 2024 -
Window resize issue
#5588 closed
Oct 6, 2024 -
SDL_GetGlobalMouseState reports weird coordinates (Linux, Xwayland)
#5174 closed
Oct 6, 2024 -
Exact documentation of the SDL2's new events?
#4368 closed
Oct 6, 2024 -
Controller mappings for Saitek P880
#3824 closed
Oct 6, 2024 -
EGL/OpenGL ES support is broken on Linux with X11 backend
#2863 closed
Oct 6, 2024 -
Add a vulkan utility function to query physical device presentation support without the surface
#8000 closed
Oct 6, 2024 -
Identical joysticks are not handled properly
#3686 closed
Oct 6, 2024 -
output from camera is black on LUbuntu
#10698 closed
Oct 6, 2024 -
Use after free in testwm because of SDL_GetFullscreenDisplayModes() not simple behavior
#11090 closed
Oct 6, 2024 -
Parameter 'window' is invalid when using SDL_CreateRendererWithProperties()
#10689 closed
Oct 6, 2024 -
Adaptive Sync Detection
#8772 closed
Oct 5, 2024 -
Run tests in non-linear order
#9303 closed
Oct 5, 2024 -
Enhancement request: `sdl3.pc` missing include flag `-I${includedir}/SDL3`
#11074 closed
Oct 5, 2024 -
SDL 3.1.3 SDLActivity.getContentView() returns null on Android
#11073 closed
Oct 5, 2024 -
UWP SDL3: SDL_GetWindowSizeInPixels returns points not pixels
#9146 closed
Oct 5, 2024 -
`SDL_ConvertEventToRenderCoordinates` doesn't convert pen event coordinates
#9839 closed
Oct 5, 2024
27 Issues opened by 23 people
-
Populating event fields with data depending on the event type
#11163 opened
Oct 11, 2024 -
SDL_main not found on Android
#11162 opened
Oct 11, 2024 -
SDL_WINDOW_UTILITY does absolutely nothing on MacOS
#11161 opened
Oct 11, 2024 -
howto use sdl3 shader api
#11160 opened
Oct 11, 2024 -
Can the 2D renderer be made thread safe?
#11159 opened
Oct 11, 2024 -
SDL3: Make metal the default renderer on Apple platforms
#11150 opened
Oct 10, 2024 -
SDL3: cannot set file dialog caption
#11133 opened
Oct 9, 2024 -
Should the MinGW binary packages contain static libraries?
#11132 opened
Oct 9, 2024 -
SDL audio callback uses wrong buffer size after WASAPI device change
#11122 opened
Oct 8, 2024 -
SDL3: The "SDL_VIDEODRIVER" environment variable should be supported as a fallback
#11115 opened
Oct 7, 2024 -
Camera(Android): Chroma plane(s) shifted
#11114 opened
Oct 7, 2024 -
Should VERSION.txt in tarballs include the git sha1?
#11108 opened
Oct 7, 2024 -
GPU: SDL_MapGPUTransferBuffer() return garbage data after memory defrag
#11107 opened
Oct 7, 2024 -
SDL3: SDL_CreateGPUDevice with SDL_GPU_SHADERFORMAT_SPIRV on Ubuntu 18 virtual machine fails
#11101 opened
Oct 7, 2024 -
SDL_malloc num_allocations tracking should be optional
#11099 opened
Oct 7, 2024 -
SDL3: Bugs with SDL_SetRenderVSync()/SDL_App* callbacks on Windows
#11093 opened
Oct 6, 2024 -
Segmentation fault on renderer creation with WSLg
#11089 opened
Oct 6, 2024 -
CMake scripts of SDL3-VC-devel archive do not work in c++-only project
#11083 opened
Oct 5, 2024 -
How to build SDL3 for emscripten?
#11080 opened
Oct 5, 2024 -
SDL3, macOS: SDL_HINT_RENDER_DRIVER fallback does not work
#11077 opened
Oct 5, 2024 -
TestWM with scale 2 uses only a quarter of the window
#11076 opened
Oct 5, 2024 -
Renderer GPU(vulkan): stops rendering after window resize
#11075 opened
Oct 5, 2024 -
vulkan renderer SDL_SetRenderViewport
#11072 opened
Oct 5, 2024
175 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
asyncio: Added async i/o APIs.
#10605 commented on
Oct 8, 2024 • 2 new comments -
SDL_MemoryMapFile implementation
#10960 commented on
Oct 8, 2024 • 1 new comment -
Mouse button "stuck" (release + press ignored once) after alt-tabbing off and back onto window (when SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=0)
#7747 commented on
Oct 6, 2024 • 0 new comments -
SDL_OpenAudio (2 channels, 44100 Hz): ALSA: Couldn't open audio device: No such file or directory!
#10947 commented on
Oct 6, 2024 • 0 new comments -
YUV: RGB to YUV results in wrong images
#10877 commented on
Oct 6, 2024 • 0 new comments -
GPU: Access to platform-specific objects
#10876 commented on
Oct 6, 2024 • 0 new comments -
GPU: Clarify InstanceIndex / VertexIndex builtin behavior wrt. first_instance / first_vertex / vertex_offset?
#10852 commented on
Oct 6, 2024 • 0 new comments -
SDL_filesystem: get temporary folder
#10841 commented on
Oct 6, 2024 • 0 new comments -
[SDL2]: Add an ability to prevent initialization of capture devices
#10823 commented on
Oct 6, 2024 • 0 new comments -
Guitar button not working (Rock Band)
#10751 commented on
Oct 6, 2024 • 0 new comments -
sdl_videodriver=wayland performance hit in full screen mode with current nvidia NFB drivers 560.35.03 if libdecor enabled
#10732 commented on
Oct 6, 2024 • 0 new comments -
LD_PROFILE/AUDIT cause crash with SDL_VIDEODRIVER=wayland
#10918 commented on
Oct 6, 2024 • 0 new comments -
GPU: Consider timeout parameter on AcquireSwapchainTexture/Wait/WaitForFences
#10702 commented on
Oct 6, 2024 • 0 new comments -
Nintendo NSO N64 Controller Mapping in Linux
#10658 commented on
Oct 6, 2024 • 0 new comments -
EGL Surface not set for foreign X11 windows
#10611 commented on
Oct 6, 2024 • 0 new comments -
SDL_GetFullscreenDisplayModes for Android devices
#10594 commented on
Oct 6, 2024 • 0 new comments -
ios: infinite hang on SDL_malloc
#10590 commented on
Oct 6, 2024 • 0 new comments -
MFC window, pop a sdl window, break!
#10529 commented on
Oct 6, 2024 • 0 new comments -
Feature request SDL_EVENT_FINGER_CANCELLED
#10528 commented on
Oct 6, 2024 • 0 new comments -
SDL_AcquireCameraFrame returns frames at a higher FPS than specified on macOS 14.6.1
#10518 commented on
Oct 6, 2024 • 0 new comments -
Problem emulator Atari ST
#10476 commented on
Oct 6, 2024 • 0 new comments -
Many tests lack controller support
#10466 commented on
Oct 6, 2024 • 0 new comments -
On emscripten, is delta-x of mousewheel event scaled correctly?
#10454 commented on
Oct 6, 2024 • 0 new comments -
Interactive drag and drop api ideas
#10448 commented on
Oct 6, 2024 • 0 new comments -
Request for more information on using SDL2 with Xcode
#10752 commented on
Oct 6, 2024 • 0 new comments -
GPU: D3D12 resource memory management
#10632 commented on
Oct 6, 2024 • 0 new comments -
SDL_Camera intermittently hangs on CloseCamera when using Pipewire backend
#10842 commented on
Oct 6, 2024 • 0 new comments -
Process on Windows is vulnerable to BatBadBut
#10857 commented on
Oct 6, 2024 • 0 new comments -
SDL3/android: "Return" software key press no longer synthesises a `SDL_EVENT_KEY_DOWN` with `SDL_SCANCODE_RETURN` + `SDLK_RETURN`
#10679 commented on
Oct 6, 2024 • 0 new comments -
8BidDo SN30 Pro is charging, but connection_state is set to wireless (Windows)
#10862 commented on
Oct 6, 2024 • 0 new comments -
SDL_GetRectAndLineIntersectionFloat hangs indefinitely
#10866 commented on
Oct 6, 2024 • 0 new comments -
Audio Feature request: SDL_SetAudioStreamGainChannelMap, SDL_GetAudioStreamGainChannelMap
#10887 commented on
Oct 6, 2024 • 0 new comments -
Using ShowMessageBox and GetError in the examples breaks on X11
#10932 commented on
Oct 6, 2024 • 0 new comments -
Proposal: SDL_MemoryMapFile
#10940 commented on
Oct 6, 2024 • 0 new comments -
[Windows 10] Most joystick events do not show up unless initalized with SDL_INIT_VIDEO
#10576 commented on
Oct 6, 2024 • 0 new comments -
macOS modifiers become sticky when released simultaneously
#10934 commented on
Oct 6, 2024 • 0 new comments -
SDL3 Android can't seem to hit SDL_EVENT_TERMINATING or SDL_EVENT_QUIT with SDL_AppEvent
#10906 commented on
Oct 6, 2024 • 0 new comments -
Unify shared library loading
#11010 commented on
Oct 6, 2024 • 0 new comments -
SDL3, macOS: Race condition when resizing window
#11048 commented on
Oct 6, 2024 • 0 new comments -
SDL2 window created with SDL_WINDOW_FULLSCREEN_DESKTOP won't change display mode when changing to SDL_WINDOW_FULLSCREEN
#11047 commented on
Oct 6, 2024 • 0 new comments -
SDL3: dirname parameter of callback passed to SDL_EnumerateStorageDirectory() doesn't always have a path separator on the end
#11065 commented on
Oct 6, 2024 • 0 new comments -
Fcitx development packages not required to build
#11067 commented on
Oct 6, 2024 • 0 new comments -
arm64 asm, __chkstk, and cmake
#8963 commented on
Oct 6, 2024 • 0 new comments -
Sanity check for CMake Configures
#10610 commented on
Oct 6, 2024 • 0 new comments -
Thrustmaster T.16000 Joystick - Z-axis is not detected
#11008 commented on
Oct 6, 2024 • 0 new comments -
`SDL_GetWindowSizeInPixels` may fail
#10388 commented on
Oct 6, 2024 • 0 new comments -
[macos] SDL3.xcframework installed in /Library/Frameworks, clang not finding framework
#9479 commented on
Oct 8, 2024 • 0 new comments -
Add support for frame present protocols
#9559 commented on
Oct 8, 2024 • 0 new comments -
[MacOS] SDL2 does not support bluetooth headsets when the microphone is active
#8192 commented on
Oct 8, 2024 • 0 new comments -
[Feature Request] SDL3 GPU Backend for WebGPU Target
#10768 commented on
Oct 9, 2024 • 0 new comments -
SDL_ShowMessageBox can be maximized by the parent process
#9434 commented on
Oct 9, 2024 • 0 new comments -
SDL3 SDL_Init crash on ios 15
#10309 commented on
Oct 9, 2024 • 0 new comments -
SDL2, Windows: Window title bar flashing while changing focus of borderless window on Windows
#11054 commented on
Oct 10, 2024 • 0 new comments -
[Feature request] Generate texture mipmap
#4156 commented on
Oct 10, 2024 • 0 new comments -
SDL3 crashes after changing SDL_LOGICAL_PRESENTATION_DISABLED to SDL_LOGICAL_PRESENTATION_LETTERBOX
#9698 commented on
Oct 10, 2024 • 0 new comments -
Window surface is not invalidated if format changes
#9521 commented on
Oct 10, 2024 • 0 new comments -
Landscape fullscreen apps have black bars on both sides of the screen on iPad Air 5th gen.
#9119 commented on
Oct 10, 2024 • 0 new comments -
GPU: Legacy Mode
#10914 commented on
Oct 10, 2024 • 0 new comments -
RISC OS video driver no longer changes mode correctly
#9343 commented on
Oct 10, 2024 • 0 new comments -
Android Vukan renderer doesn't respect Landscape
#10318 commented on
Oct 11, 2024 • 0 new comments -
OS cursor appears in unexpected position when losing focus in relative mode
#7892 commented on
Oct 11, 2024 • 0 new comments -
SDL_Renderer vulkan backend fails while re-entering the app on android
#10279 commented on
Oct 11, 2024 • 0 new comments -
add alternate raw mouse motion events with windows implementation
#10042 commented on
Oct 6, 2024 • 0 new comments -
Add bounds checks in SDL_qsort
#10066 commented on
Oct 8, 2024 • 0 new comments -
camera/pipewire: Implement the XDP Camera portal
#10615 commented on
Oct 6, 2024 • 0 new comments -
[SDL2] Set EGL surface for foreign X11 windows
#10645 commented on
Oct 6, 2024 • 0 new comments -
Add system tray support
#10873 commented on
Oct 6, 2024 • 0 new comments -
Android safe area problems
#10375 commented on
Oct 6, 2024 • 0 new comments -
(macOS) Opening a window in windowed mode unhides the dock sometimes
#10340 commented on
Oct 6, 2024 • 0 new comments -
SDL3: SDL_assert should have optional error message
#10757 commented on
Oct 6, 2024 • 0 new comments -
ios wrong documents path
#10290 commented on
Oct 6, 2024 • 0 new comments -
SDL_CreateWindowFrom handle leak
#9927 commented on
Oct 6, 2024 • 0 new comments -
SDL stops sending key events if key compositions/ime ui related actions are being processed
#10486 commented on
Oct 6, 2024 • 0 new comments -
Alt-Gr is broken again.
#10047 commented on
Oct 6, 2024 • 0 new comments -
Issues with multiple opengl contexts on iOS
#10031 commented on
Oct 6, 2024 • 0 new comments -
testffmpeg default (gles EGL) fails
#10470 commented on
Oct 6, 2024 • 0 new comments -
SDL_NumJoysticks() is returning 2 joysticks when only 1 is plugged in
#10451 commented on
Oct 6, 2024 • 0 new comments -
testprocess: process_testMultiprocessStdinToStdout is flaky
#10998 commented on
Oct 7, 2024 • 0 new comments -
SDL2: SDL_SetWindowDisplayMode sometimes doesn't set the window size properly
#8544 commented on
Oct 7, 2024 • 0 new comments -
Improving Windows OpenGL VSync in windowed mode
#5797 commented on
Oct 7, 2024 • 0 new comments -
Wishlist: Frame Pacing Subsystem
#10160 commented on
Oct 7, 2024 • 0 new comments -
SDL3 Request: SDL_LogOutputRaw (fputs equivalent)
#10603 commented on
Oct 7, 2024 • 0 new comments -
Force SDL to use ANGLE when OpenGL ES Hint is Used (and Statically Linking ANGLE)
#8009 commented on
Oct 7, 2024 • 0 new comments -
ffplay fails to restore window position correctly upon toggling 'maximize'
#10596 commented on
Oct 7, 2024 • 0 new comments -
Add multi-sampling for DirectX
#8398 commented on
Oct 7, 2024 • 0 new comments -
Compose key keypress events aren't sent to IME under X11
#6437 commented on
Oct 7, 2024 • 0 new comments -
GPU: Fragment Storage (Buffer) Writes?
#10849 commented on
Oct 7, 2024 • 0 new comments -
[macOS] Vulkan rendering on another thread causes pink border while resizing when using VK_PRESENT_MODE_FIFO_KHR
#7789 commented on
Oct 7, 2024 • 0 new comments -
Cursor not constrained to window when using `SDL_SetRelativeMouseMode` and another game is running
#7890 commented on
Oct 6, 2024 • 0 new comments -
deadlock from xerror handler in steam
#7975 commented on
Oct 6, 2024 • 0 new comments -
[x11] events don't work in testnative
#8111 commented on
Oct 6, 2024 • 0 new comments -
SDL_GetCPUCount on Linux does not take CPU affinity into account
#8135 commented on
Oct 6, 2024 • 0 new comments -
Mac number pad usage is issuing both Numbers and Actions
#8243 commented on
Oct 6, 2024 • 0 new comments -
Possible overflow in SDL_SW_UpdateYUVTexture
#8281 commented on
Oct 6, 2024 • 0 new comments -
Issue with the minimized flag
#8294 commented on
Oct 6, 2024 • 0 new comments -
[windows] video_getSetWindowGrab fails when switching to another app immediately
#8335 commented on
Oct 6, 2024 • 0 new comments -
SDL_HINT_VIDEO_FORCE_EGL and SDL_CreateWindowFrom() cannot be used together
#8404 commented on
Oct 6, 2024 • 0 new comments -
Get SDL for Android published on Maven Central
#6315 commented on
Oct 6, 2024 • 0 new comments -
Mac: normal-window and fullscreen-window each on its own screen does not work
#2429 commented on
Oct 6, 2024 • 0 new comments -
macOS trackpad SDL_TouchFingerEvent arriving "clumped" and late at beginning of motion
#7690 commented on
Oct 6, 2024 • 0 new comments -
Check return value of SDL_small_alloc()
#8959 commented on
Oct 6, 2024 • 0 new comments -
surface_testCompleteSurfaceConversion: runtime error: shift exponent 254 is too large for 32-bit type
#8883 commented on
Oct 6, 2024 • 0 new comments -
Future camera API work...
#9108 commented on
Oct 6, 2024 • 0 new comments -
Raw input related issues
#9409 commented on
Oct 6, 2024 • 0 new comments -
Bug in SDL 3.1.0: SDL_CreateRenderer doesn't respect "vsync off" on direct3d11 renderer..
#9492 commented on
Oct 6, 2024 • 0 new comments -
SDL_ShowMessageBox cuts last word from messageboxdata.message on windows
#9691 commented on
Oct 6, 2024 • 0 new comments -
SDLView resetCursorRects crash with (FFmpeg 7) ffplay
#9745 commented on
Oct 6, 2024 • 0 new comments -
SDL_GetDisplayBounds returning stale data after a hotplug event?
#9738 commented on
Oct 6, 2024 • 0 new comments -
Feature Request: File pickers on UIKit and Android
#9657 commented on
Oct 6, 2024 • 0 new comments -
Missing Pen backends
#10516 commented on
Oct 6, 2024 • 0 new comments -
Resizing Issue with SDL_WINDOW_BORDERLESS on Xorg [SDL3]
#9942 commented on
Oct 6, 2024 • 0 new comments -
Support HW scaler in Android
#1677 commented on
Oct 6, 2024 • 0 new comments -
Audio mixers could use SIMD versions
#7867 commented on
Oct 6, 2024 • 0 new comments -
SDL3 Linux: SDL_CreateWindowWithPosition() and SDL_SetWindowPosition() position the window differently.
#8047 commented on
Oct 6, 2024 • 0 new comments -
SDL_HITTEST_RESIZE_*
#8406 commented on
Oct 6, 2024 • 0 new comments -
after changing keyboard layouts SDL reports the wrong virtual key code when ctrl is pressed
#1767 commented on
Oct 6, 2024 • 0 new comments -
On Linux/X11, dead keys don't produce valid keycode
#2431 commented on
Oct 6, 2024 • 0 new comments -
video/x11 events from keyboard state reconciliation at focus-in indistinguishable from real events
#3548 commented on
Oct 6, 2024 • 0 new comments -
macOS ApplePressAndHold IME
#3622 commented on
Oct 6, 2024 • 0 new comments -
KMSDRM video backend doesn't support multiple displays
#3892 commented on
Oct 6, 2024 • 0 new comments -
Switching to a multi-window SDL application on macOS (especially in fullscreen) always shows the last window created, and not the last focused window
#3954 commented on
Oct 6, 2024 • 0 new comments -
SDL_ShowSimpleMessageBox is not hidpi and looks blurry
#4775 commented on
Oct 6, 2024 • 0 new comments -
Right-Alt key issue on non-english Windows systems
#5685 commented on
Oct 6, 2024 • 0 new comments -
Android: SDL_LockMutex_REAL lockup with game controllers
#6347 commented on
Oct 6, 2024 • 0 new comments -
Solve antialiasing issues applying alpha bleeding when loading / converting textures
#6410 commented on
Oct 6, 2024 • 0 new comments -
ELAN touchpad does not generate mouse events
#6650 commented on
Oct 6, 2024 • 0 new comments -
SDL changes window size even with SDL_WINDOW_RESIZABLE not set (Windows)
#7086 commented on
Oct 6, 2024 • 0 new comments -
SDL should allow adjustments of NSWindow-styleMask on macOS
#7499 commented on
Oct 6, 2024 • 0 new comments -
Unlimited VSync for multiple context + no double buffer?
#7545 commented on
Oct 6, 2024 • 0 new comments -
Android: allow to re-do the sequence SDL_init / SDL_quit
#7591 commented on
Oct 6, 2024 • 0 new comments -
emscripten how to prevent browser's hotkeys from taking over.
#7608 commented on
Oct 6, 2024 • 0 new comments -
Incorrect usage of GetStringUTFChars/NewStringUTF in android jni code
#10278 commented on
Oct 6, 2024 • 0 new comments -
Android `setOrientationBis` issues
#10377 commented on
Oct 6, 2024 • 0 new comments -
Batch rendering not implemented for d3d11
#7534 commented on
Oct 6, 2024 • 0 new comments -
testautomation --filter render_testBlendModes fails with vulkan renderer
#10400 commented on
Oct 6, 2024 • 0 new comments -
Window content does not exactly fit window size
#10403 commented on
Oct 6, 2024 • 0 new comments -
Long SDL_Init() time when Haptics enabled
#10412 commented on
Oct 6, 2024 • 0 new comments -
Failed to open audio recording device [name]. SDL Error: CoreAudio error (AudioQueueStart): -66681 [MacOS]
#10432 commented on
Oct 6, 2024 • 0 new comments -
[RPi] Cannot open HDMI audio device (Unsupported audio format)
#8660 commented on
Oct 6, 2024 • 0 new comments -
SDL clipboard text is not cleared when clipboard data is set by another program
#10192 commented on
Oct 6, 2024 • 0 new comments -
Decide and Document how planar data is stored in / accessed from Surfaces
#10530 commented on
Oct 6, 2024 • 0 new comments -
[macos] HIDAPI device disconnected while opening
#10539 commented on
Oct 6, 2024 • 0 new comments -
Implement SDL_EVENT_TEXT_EDITING_CANDIDATES for fcitx and ibus IMEs
#10138 commented on
Oct 6, 2024 • 0 new comments -
Clipboard API missing temporal order
#8338 commented on
Oct 6, 2024 • 0 new comments -
SDL3 Filesystem Subsystem wishlist
#6644 commented on
Oct 6, 2024 • 0 new comments -
testffmpeg poor performance
#10572 commented on
Oct 6, 2024 • 0 new comments -
Remove unused math code from MSVC and Xcode projects
#10589 commented on
Oct 6, 2024 • 0 new comments -
Game controller support matrix
#10593 commented on
Oct 6, 2024 • 0 new comments -
SDL2: Mac inaccurate display count after disconnection / laptop close
#10604 commented on
Oct 6, 2024 • 0 new comments -
Macro option to hide OpenGL <=1.3 function definitions in SDL_opengl.h?
#10606 commented on
Oct 6, 2024 • 0 new comments -
SDL2: direct3d batching causes strange issues on widescreen monitor
#7838 commented on
Oct 6, 2024 • 0 new comments -
Error creating SDL window, Emulationstation fails to launch on RK3399 hardware
#10759 commented on
Oct 6, 2024 • 0 new comments -
SDL3 SDL_malloc.c #define FORCEINLINE problem
#10772 commented on
Oct 6, 2024 • 0 new comments -
SDL3/D3D11 crashes due to device lost
#9861 commented on
Oct 6, 2024 • 0 new comments -
Cocoa_StopTextInput causes a freeze
#9859 commented on
Oct 6, 2024 • 0 new comments -
[Question] Behaviour of SDL_Quit when subsystem objects still exist
#9637 commented on
Oct 6, 2024 • 0 new comments -
SDL3: Input freezes when rumbling consistently.
#9441 commented on
Oct 6, 2024 • 0 new comments -
Clarify relative mouse scaling behavior of SDL_ConvertEventToRenderCoordinates()
#9424 commented on
Oct 6, 2024 • 0 new comments -
testautomation --filter audio_initOpenCloseQuitAudio fails
#9330 commented on
Oct 6, 2024 • 0 new comments -
Associate HID controller with audio device
#9197 commented on
Oct 6, 2024 • 0 new comments -
Creating PSP EBOOTs fails in parallel builds
#5634 commented on
Oct 6, 2024 • 0 new comments -
Cannot drop file on testdropfile, when running in the browser
#9882 commented on
Oct 6, 2024 • 0 new comments -
[SDL3] Pen - IOS pen detecting as mouse
#9911 commented on
Oct 6, 2024 • 0 new comments -
[proposal] Remove all usages of `check_symbol_exists`
#9949 commented on
Oct 6, 2024 • 0 new comments -
Destroying child window with mouse captured by parent causes assertion failure on X11
#9960 commented on
Oct 6, 2024 • 0 new comments -
[emscripten] SDL_WindowID=0 when relasing mouse button outside the canvas
#10033 commented on
Oct 6, 2024 • 0 new comments -
Emscripten: TypeError when switching renderer from opengles2 to software
#9880 commented on
Oct 6, 2024 • 0 new comments -
SDL2 threading config in ./cmake/sdlchecks.cmake not correct for non-GNU compiler (e.g. SunPro cc)
#10096 commented on
Oct 6, 2024 • 0 new comments -
SDL incorrectly detects X11_XRANDR with CMake, does not compile on Solaris 10
#10099 commented on
Oct 6, 2024 • 0 new comments -
SDL build with configure (autoconf) incorrectly tries to build with Vulkan support on Solaris 10 (probably other UNIXes)
#10100 commented on
Oct 6, 2024 • 0 new comments -
Regression: key events not triggered when an IME language is active
#9215 commented on
Oct 6, 2024 • 0 new comments -
Bug in SDL_TEXTINPUT event when typing in hangul in linux fcitx IME
#6164 commented on
Oct 6, 2024 • 0 new comments -
MacOS raw mouse input
#10146 commented on
Oct 6, 2024 • 0 new comments -
Unable to enable Enhanced Reports on DualSense over Bluetooth
#10086 commented on
Oct 6, 2024 • 0 new comments -
Windows CI failing in icon.h creation
#10274 commented on
Oct 6, 2024 • 0 new comments