- windows geometry dash headers i use for textureldr. moving this here so i can use it for multiple projects, since they'll be the same
- these headers require cocos2d-x headers. i recommend cappucino, but i use my own. those can be found in textureldr.
- compile settings can and will mess up some of these headers. the compile settings i use for textureldr are:
- 32-bit (duh)
- release mode, maximum optimization for speed (o2)