rhythm game sample made with Godot v4.0.1.
if the note is created at the beginning of the game with a slight backlog, This is likely an overhead at booting of the Godot Engine.
if you add a menu screen and call the game scene viaget_tree().change_scene()
, that would be fine.
- note speed adjustment
- generating notes & long notes
- note judgment consisting of
Perfect
,Good
, andBad
- auto playing
- print out the rate and max combo.