Slime mold simulation in Unity
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Updated
Jan 2, 2022 - C#
Slime mold simulation in Unity
Physarum polycephalum slime mould computing simulation, implemented on a custom VueJS + Unity3D stack
🐌 Simulating slime in Unity.
Agent based slime simulation - Actually this framework can be useful for any kind of agent-based simulation, as boids and similar. Made with OpenFrameworks.
A simulation modelling the behavior of Physarum slime molds. Developed as part of the 2022 edition of the McGill Physics Hackathon.
AIS ISS project
A slime mold simulator using Java Swing
Simulator for slime mould, developed using C# and leveraging .compute shaders for graphical computations
Projects in C and C++ showing my experience with OpenGL
My experience with Fortran C interop
Some projects showing my experience with OpenCV, though more to manipulate image data than using its computer vision capabilities
Slime mould simulation in Godot Engine
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