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you're the reason i'm gonna visit my psychologist soon...

I have beaten the game


Always cool to see another of these!  Honestly seeing what you could do with a grid on a polar coordinate system was neat.

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this might just be the worst one yet. 10/10

my brain melted

Cove Mount : The Origami King

Fun game but it seemed way easier than the others in the lineup.
I found judging the distance of the outer layers to be the hardest part. I kept thinking a single space was a two space.
my use of the undo feature was almost exclusively used because I pressed the wrong key and messed up my plan. I visualized the game more as spinning a wheel than moving Covemonty and the controls kept leaving my mind because of that.

I did it!

regardless, good game.

I hate wonky interfaces..

and then every other level after tha

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uhm..... i screwed up on the third leve

same i pushed them to the side

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My mine is melting... 10/1

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babalikes are evil

in a good way

This is a block game not a circle my head hurts

well about to try this no idea what it is

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i think im losing my mind... five stars ⭐⭐⭐⭐⭐

玩红温了。

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it's circles all the way down...

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My brain... is just gone... Hempuli you madlad...

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Hempuli, just blowing us away with the level of creativity of their block-pusher saga. Lovely as always!

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Thank you!

Circlemount Walkthrough

ITS BACK!

Can someone help me with the stage where you're in the half circle? I have no idea what I'm supposed to do

never mind lol I figured it out

how?

are you asking how to do it or how I didn't know

how do you do it

You have to push the block that's farther back, then you can push the other block down and from there stuff starts to make sense

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i guess we're doing circles now

furry confirmed

what

oh god

Much easier than the others

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HOW MANY TIMES DO I HAVE TO SAY THIS???

DON'T LET HEMPULI OUT OF YOUR SIGHT!!!

Lets gooooooooo

WOAW!

took a while to get used to the cyclical nature of the game. but after getting used to it it was fun!

brain hurt, thx!

yay new  covemountlike

Welp

Now my brain is shattered, thanks :)

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we've come full circle.

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Currently the boxes close to the center are very narrow and the boxes far away are very wide. You could use a conformal projection to prevent that (basically map the radial coordinate r using exp(k*r) for some k).

ugguhhooooaaaahhhhhvvvvvvbbbbb my brain hurt trying to do this... but I did it

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