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Storms Ahoy!!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #408 | 3.444 | 3.444 |
Audio | #515 | 3.000 | 3.000 |
Game Design | #698 | 2.833 | 2.833 |
Overall | #706 | 2.796 | 2.796 |
Fun | #712 | 2.750 | 2.750 |
Theme | #770 | 2.639 | 2.639 |
Innovation | #1001 | 2.111 | 2.111 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to fight monsters in a relative calm sea, and manage your ship's abilities, capabilities and hull health before facing a boss that brings a torrent of attacks in a storm.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
The concept is nice, and the graphics are stellar, however the controls are a little finicky, and the gameplay a little too simple and unsatisfying. But again, the graphics are stellar and almost carry the game, so in the end good job
This game is great! I found the gameplay challenging but fun, and the art and music is awesome. Nice job!
Thanks so much :D
Hee-ho. Really hard game. Cool gameplay. Thanks for good experience
You're welcome! Thanks for checking out our game, happy you enjoyed it =)
I liked the artstyle and idea - reminded me "Journey of the Prairie King" in some way.
I also liked that I could upgrade my ship though I wish boss was a bit harder, since I upgraded myself too much by beating all level =D
Good game, guys!
Thanks for the kind words! =)
Ye, boss fight is a bit unbalanced, hopefully we'll get it right in post-jam polish =)
Thanks for playing our game! =)
Nice work guys
Thanks for the kind words! =)
The game is fun. I like art
Thanks for checking out our game!
I'd appreciate it if you could play my game and leave a review! Thanks!
The boss fight was a bit underwhelming, and some of the hit boxes felt a little off, but otherwise great game!
Thanks for checking out our game! Sadly we ran out of time before we could balance the boss fight, however, in post-jam, we'll see about getting it balanced =)
Great art!
Thank you for the nice comment! Our artist worked really hard to achieve our vision and did such a great job
I like that this kind of feels like both a survivors-like and a bullet hell game. I like the setting a lot (big fan of pirates) and the art and music and sound design really brought it together.
Thank you for the kind words! We did our best to get it to feel as uniform as possible, and it makes our day reading comments like this =)
It's a great and a mini rogue-like, survivors game. It has such a potential in my opinion, the artstyle fits the gameplay. Musics match to theme. Would like to see the game in the future with new features. Nice work, Good Luck!
Thanks for checking out our game! And thanks for the nice comments =)
Nice! I think the difficulty curve needs a adjustment, but I did find myself playing multiple times. Props to whoever made the thumbnail, one of the best in the whole jam.
Thanks for checking out our game! Love to hear you replayed! We deffo need to get some balancing done in the after-jam polish. Our artist RunnyBabbit worked really hard on the art, and ofc he made the thumbnail as well, we couldn't be happier =)
Really cool graphics!
Thank you so much! Our artist worked really hard to get it all done in time and we couldn't be happier.
I like the game but the boss fight was the easiest part^^.
haha, ye, that's the main gripe people have, sadly we ran out of time to balance it out.
Thanks for checking out our game!
The music is perfect.
Thank you so much!
Very cool game, but the boss was too easy unfortunately. Talking about art I really liked the songs and sprites, very nice. I’d play this game more, but I found the level selection a little weird to understand at first
Thank you very much for your feedback! Ye, we just ran out of time before we got to do any balancing. Hopefully we'll get some done in the after-jam polish.
The game was cool! Specially the enemies and ship assets, they look quite pleasing to the eyes! The game itself is fun, typical "wave defense" with levels, if there's anything to point out we'd move the ship's bullet spawn slightly closer to the ship because when enemies are too close bullets go over them, but appart from that small detail it is quite polished! Congrats!
Your insight is very much appreciated! In after-jam polish we're gonna do something about that bullet spawn.
Thanks for checking out our game =)
cool little game! the boss was a bit to easy when you got upgrades, but hard to get balance on such a short time :) great work, i liked it!
Ye, the balancing was a concern, but sadly ran out of time. Thanks for checking out our game =)
yea 7 days is not much, i know the feeling :D
Nice twinstick shooter. A bit too hard for me.
It wood be better that the bullets starts from the boat, remove the arrow, and customize the mouse cursor instead.
The navigation on the menu feels a bit weird.
I like the music, and the graphics, perhaps some postprocessing will enhance it
Well done.
Thanks for the feedback! we're planning on some post polish after the jam, so we'll keep this in mind =)
Thanks for checking out our game =)
I love the graphics and music, great short game!
Thanks so much for the nice comment! =)
Cool submission, nice art style and animations and a fun gameplay loop well done on bringing it all together in the time frame
Thanks for checking out our game! The team worked hard across 6 different timezones to get it done xD