did you beat it?
ernani
Creator of
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When I arrived in the city to sell my fish, I caught a glimpse of something bigger in your game. It felt like the start of an adventure, with real potential waiting to be uncovered. I think you're onto something here, but it needs deeper exploration.
My suggestion would be to keep that cozy vibe—definitely. But perhaps draw inspiration from classics like Pokémon Red & Blue, Mount & Blade (for navigation and character interaction/stats), and Kingdom (to double down on atmosphere).
This could become something truly special. Believe in it.
I'm getting this error in WebGL. Maybe you should upload a windows build?
Super good entry !
That boss fight was a blast! I had to strategize and it took me three or four attempts to finally take it down. First, I took out the second head, the one that spawned bats, then moved on to the most menacing one—the fire-breathing head. The last head turned out to be a breeze by comparison.
The platforming section at the start was a nice gameplay mix, though I wish the first jump had been a bit more forgiving. It took a few tries to nail that part.
Honestly, I didn’t expect to have this much fun with the boss fight. Keep making games—you’re onto something great!
Some games really let you feel the heart and soul of the dev behind them, and this is definitely one of those. The passion for every little detail, and the fun you clearly had making it, shines through. It’s obvious how much you love video games. Big props for packing so many different games into one — that was a super cool surprise I didn’t see coming!
This is the first truly "pro" game I've played in the jam, and it’s clear you’ve got a sharp sense of design and aesthetics. It feels like this definitely isn't your first rodeo. Really well done, especially considering the amount of content you’ve packed in. The learning curve is smooth and easy to pick up, which I really appreciated.
Bro, I gotta say, you nailed it with this idle game. It felt really good to play, super chill vibes and all. But, like, the storm never showed up, and I couldn't use my resources to upgrade stuff. I kept clicking, but nothing happened. Maybe I didn’t wait long enough, or maybe it was something else, but yeah, no storm in sight. Still, the game itself is dope!
I really played this. It felt incredibly robust. The hex fights, the deck of spells. The idea you can spawn friends unity to the better field. This is so robust. The thing I like the most was the upgrades. When I was able to pick up the higher range attacks it changed how I strategyze the game. Super cool.