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ernani

462
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A member registered Apr 05, 2016 · View creator page →

Creator of

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did you beat it? 

This super fun. Simple and yet very fun. I should be at the gym, but here I'm playing your game for the fourth time now. Great job. 

That was deeply unsettling. The face, the way they were eating the fish, the shop owner—all of it felt like something straight out of a nightmare. The atmosphere was uniquely disturbing. Well executed.

This is me playing Overwatch circa 2016. Damn...I'm angry now. 

The bull enemy was truly distinctive, especially when it was pushing the spikes. It added a menacing touch that made me wonder why more platformers don’t use a mechanic like that. I really enjoyed it.

Good Entry. Check out The End Is Nigh by Edmund McMillen on Steam. It shares a similar feel, tone and atmosphere.

This is hilarious on its own, and it’s so satisfying to hit the horde. You actually made me laugh out loud. Great work!

It took me a while to grasp, and I almost gave up—but I'm glad I didn’t. This is really well done! No wonder the comments are so positive. For me, the standout feature is how you’ve blended novelty with a perfect fit for the theme. Great job!

I've heard that some people never fully return from an intense hallucinogenic experience—their minds are never quite the same depending on their brain chemistry and the dose. Your game gives off that same feeling. It's like I just broke my mind—it was terrifying in the best way. Great job!

This is definitely one of the stronger entries in the competition—well done! It's clear a lot of care and thought went into this. After seeing several repetitive takes on the theme, it's refreshing to come across something as unique as this. The theme is also well-executed.

Solid entry!

The shooting during the storm was a highlight for me—it felt fantastic. I also appreciate how much experimentation you're clearly doing, which is exactly what game jams are all about. Lastly, the overall balance stood out. The boss HP, shooting rate, and enemy HP all felt spot-on. Solid entry!

I think this will make to TOP10. 
Simple, well executed. Good, Good, Good. 

When I arrived in the city to sell my fish, I caught a glimpse of something bigger in your game. It felt like the start of an adventure, with real potential waiting to be uncovered. I think you're onto something here, but it needs deeper exploration.

My suggestion would be to keep that cozy vibe—definitely. But perhaps draw inspiration from classics like Pokémon Red & Blue, Mount & Blade (for navigation and character interaction/stats), and Kingdom (to double down on atmosphere).

This could become something truly special. Believe in it.

This is a truly fun and unique experience, and I can easily envision it as a full game. It reminds me of a game I used to play when I first got into game development—Sunburn. Congratulations on this entry! What I appreciate most is how the novelty enhances the fun rather than interfering with it.

Best game I played today. 5/5 on everything. 

The sense of progression is very real on this one. 

hello hello, fellow brazilian dev. 

Mandou muito ;) Boa sorte ai meu amigo

Super super good. I'm a sucker for well-scoped jam games. Well done :)

I was involved in it for a good 20 + minutes. Well done. 

Just wanted to let you know that I came to the game to play more. Well done. 

Nice! I think the difficulty curve needs a adjustment, but I did find myself playing multiple times. Props to whoever made the thumbnail, one of the best in the whole jam.

This game hurts my wrist but I cannot stop playing it. 5/5 on all. 

I grew up by the ocean in Salvador, Bahia, Brazil, and your game brought me right back to my childhood. Thank you for that.

PS: Leaderboard is a great extra

Jam Winner. 

Best game of the jam so far. 

Great graphics, theme fitting, voice-aciting. You have it all.

I was to point one thing out it would be that you should be a bit more forgiving with the waves at first? 

Bravo!

I'm getting this error in WebGL. Maybe you should upload a windows build? 
Super good entry !

Hellow fellow Kingdom fan.

Super good and cozy. I'm making a Kingdom-like game myself and learned a lot from this. 
Thank you

Nice, the snake adittion was a cool surprise. 

Believe it or not. I felt relieved when I beat the game and Summer came. Damn this was stressfull. Im amazing, I was able to get ripped in all this crazyness. Thank god. 

That boss fight was a blast! I had to strategize and it took me three or four attempts to finally take it down. First, I took out the second head, the one that spawned bats, then moved on to the most menacing one—the fire-breathing head. The last head turned out to be a breeze by comparison.

The platforming section at the start was a nice gameplay mix, though I wish the first jump had been a bit more forgiving. It took a few tries to nail that part.

Honestly, I didn’t expect to have this much fun with the boss fight. Keep making games—you’re onto something great!

I’ve been feeling unwell lately, actually for about a week now. But playing your color-matching game really lifted my spirits. Thank you for that!


<3

The game had me so freaked out that I had to close it. That’s actually a huge compliment because you really made me feel something—pure dread! Congrats on an awesome entry!

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It shows! <3

As for the Sandstorm...well we have unicorn in a team. A coder with an amazing eye for art. Hit him up, his name is Simeon and he will give you the details. 

The Mad Max vibe was what we were going for. Btw, the lead singer of that song is my brother :)

The suggestion for a tutorial would be a great addition. The surge of the lightning bolt immediately brought to mind the power of Zeus in Age of Mythology—the theme fits perfectly, creating an exhilarating rush. Overall, a strong and impressive entry!

Some games really let you feel the heart and soul of the dev behind them, and this is definitely one of those. The passion for every little detail, and the fun you clearly had making it, shines through. It’s obvious how much you love video games. Big props for packing so many different games into one — that was a super cool surprise I didn’t see coming!

This is the first time I’ve given a 5/5 for both innovation and theme so far. The game is incredibly unique, with an amazing atmosphere to match. Well done!

This is the first truly "pro" game I've played in the jam, and it’s clear you’ve got a sharp sense of design and aesthetics. It feels like this definitely isn't your first rodeo. Really well done, especially considering the amount of content you’ve packed in. The learning curve is smooth and easy to pick up, which I really appreciated.

Bro, I gotta say, you nailed it with this idle game. It felt really good to play, super chill vibes and all. But, like, the storm never showed up, and I couldn't use my resources to upgrade stuff. I kept clicking, but nothing happened. Maybe I didn’t wait long enough, or maybe it was something else, but yeah, no storm in sight. Still, the game itself is dope!


I really played this. It felt incredibly robust. The hex fights, the deck of spells. The idea you can spawn friends unity to the better field. This is so robust. The thing I like the most was the upgrades. When I was able to pick up the higher range attacks it changed how I strategyze the game. Super cool.