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A jam submission

PAPER FEELSView game page

Submitted by kami'86 (@ale2tobias) — 7 hours, 56 minutes before the deadline
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PAPER FEELS's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#174.0174.017
Overall#333.3593.359
Originality & Innovation#383.4583.458
Fun & Game Design#453.2713.271
Audio#622.9492.949
Theme#633.1023.102

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 39 to 20 of 39 · Next page · Last page
Submitted(+1)

This was really original and cool!

Submitted(+1)

Nice entry! Very polished and the 3d paper platforms look great, I feel like the platformer mechanics could do with a little work, I didn't get realise you could jump of walls or hang right until the end so maybe a tutorial for that would be good too but of course for a 9 day project this is amazing regardless

Submitted

correct me if I'm wrong but, is the background ai generated?

Developer

It's a mix

Submitted(+1)

Really cool game great art style :)

Submitted(+1)

That was very unique. I liked the art, music and abilities.

You have an awesome splash screen.

Very professional looking game.

Submitted(+1)

Great art!

Submitted(+1)

LOVED IT !

Art style is a big seller but I also liked the gameplay loop.

Submitted(+1)

I definitely like the art style of the game and the 2.5D platformers!

Submitted(+1)

Good game, just very janky. There are a few glitches, all mainly to do with the walls and wall collision. For example, there was one where I basically climbed a wall to skip a lot of the level (too bad I fell back down).

However, the idea is a cool one, as well as the visuals being some of the best i've seen in the jam.

unfortunately, the unpredictable wall jumps, as well as the even more unpredictable physics of the blocks bring this down for me. Still though, great game.

Submitted(+1)

The visuals looks great.

Submitted(+1)

love the graphics

Submitted(+1)

Great graphisms... when the timers end, at some point it's possibe you start under the physics blocks.

Submitted(+1)

Visual style is awesome and the controls are tight. It was a little tricky to do both the mouse controls and the platforming on the fly, but once you get the hang of it, it can be really fun and satisfying. Good storytelling and emotional threads woven in as well. Good job!

Submitted(+1)

Very interesting concept. The art style is also very unique and the idea of combining a 2D Platformer with Drag and Drop mechanics is new (to me). I found it quite challenging and sometimes there was bit "too much going" on which doesn't help with readability of the Levels but all in all a great entry.

Submitted(+1)

Amazing art style!

Submitted(+1)

Wow, unexpected, really nice, desrves a 5/5 star rating, well done! can you please play my game to get feedback!

Submitted(+1)

Nice game with a great art style! I noticed that there was a tutorial button but it seemed to take you to the main game. I was able to understand all the concepts and I really liked the physics and dragging the blocks to make your path. I was wondering why the choice to have a timer? I would have rather been free to explore and I wouldn't have minded having to climb back up when I fell. When the timer ended it seemed a little random where you would respawn. The movement did seem to have some bugs as well. Overall the gameplay is awesome and I hope you continue to work on this!

Submitted(+1)

Really fun art style. I like the little safe space hole.

Submitted(+1)

I think this game oozes style and had some fun gameplay. The timer definitely needs to be adjusted to be made longer though, I think. I wish my game looked this good with the paper aesthetic. Good work!

Submitted(+1)

A platformer on steroids. Art style is excellent. The game is fun and polished. I only wish the timer was a little longer because it can be frustrating in some parts.

Viewing comments 39 to 20 of 39 · Next page · Last page