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LaserBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1411 | 3.118 | 3.118 |
Originality | #1543 | 3.353 | 3.353 |
Overall | #1609 | 3.170 | 3.170 |
Presentation | #1943 | 3.039 | 3.039 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game LaserBot shows the join of the player's control over the robot and how the join can be broken by going behind walls, out of the robots view.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really interesting mechanic! A lot of interesting puzzles that could come out of this. Unfortunately there were only a few levels but even those few had some interesting puzzles and mechanics. My only criticism is I wish there was more!
I found the idea that you needed to have line of sight to the robot to be an interesting mechanic, would like to see more levels of this gamemode! Also I kept getting stuck on the third level for some reason, the human was trapped in the wall of the bottom middle and I had to restart the game to fix it?
I feel like the game ended before it could really explore its mechanics. I do like the concept though.
Neat puzzle game. The art looks good.
Would like some more levels though
That was pretty fun! I would have loved to see more levels, especially needing the arrow blocks that move the robot automatically! If you even update it, hit me up!
Really like the concept of only controlling both when they are in vision of each other. Honestly would have liked a few more levels, but I get it since we only got 48 hours.
Good Stuff!
I liked your game a lot. It was kind of similar to my game, so I was eager to explore your puzzles. I loved the use of the conveyor belt. I was hoping for more puzzles which chain all the mechanics, but unfortunately, there were only a few levels. I would love to see another version with more puzzles and maybe some music. Nice work and good luck.
Neat idea. I have not seen something like this before. Cool!
Really liked how you used the jam’s theme. Several games asked you to control two characters at once, and this is one of the few where i actually enjoyed doing that. I think having to do less actions, but more thoughtful ones, helped a lot. Sometimes less is more I suppose.
I would love to see the full game! It's really good and has so much potential for level designs.
I’m kinda sad that game is so short, it’s well made and polished. It really needs more levels and music to be a full game :D
A very well made game, would like to see more levels
There's not much I can say that others haven't said already, but this is a well-considered game that came out solidly. Making the robot dependent on the human's line of site was a good call; a nice bit of asymmetry rarely goes amiss.
I love the cute pixel art and the movement is quite smooth.
Good stuff!
I like the concept between human and robot. I met an issue at level 3. But it's still a good game.
Cool concept for sure, maybe some text at the start just saying along the lines of 'mr.robot needs his power stream to move, make sure to stay in the line of sight when needed!'
Great game! Love the concept. I think it's fun how you have mirrors where you can keep your line of sight!
Great game!. Easy to understand the basic mechanic of the game. Sadly that is just only 3 levels but I'm really enjoy it
Nice concept!
FYI I ran into an issue between levels 2 and 3 where my character position wasn't reset and I got stuck in a wall and had to refresh the page!
This is the first time i have seen the theme interpreted this way, really well done on the unique idea