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Inversion Flappy Bird's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2519 | 3.118 | 3.118 |
Enjoyment | #2526 | 2.863 | 2.863 |
Overall | #3232 | 2.830 | 2.830 |
Creativity | #4480 | 2.510 | 2.510 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is an Flappy Bird type game, but we can't control the bird, but we have to control the whole level, and make the pipes don't touch the bird
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good Game! It is quite simple at its core and I feel like there isn't much difference between the bird moving or the environment. However, I still found the game oddly satisfying to play and enjoyed it. Nice Work, Good Job!
Thank you very much for playing the game.
i am very glad that you liked the game.
it feels like a premade game that u tryed to change in order to fit for the jem, good effort tho
Thank you very much for playing the game,
I am glad you like it. :D
Without reading your instructions I wouldn't have said to myself it's the decor that moves. Good idea in any case, it's a cool game :)
Thank you very much for playing the game.
I am glad you like the game.
Cool game, nice art, and music as well. Gameplay is easy to understand. Well done.
Thank you very for playing the game. I am gald you like the game :D
Not a bad idea, but I wish the environment left more clear that we, the player, are the ones moving the set, not the other way around, because it's easy to feel like that when most of the set perspective is changing (I'd probably let the floor and background fixed, so only the pipes move, helping to clarify you're moving the pipes, not the bird). The visuals are really good (but I'll be honest, when I first saw the bird I thought immediatelly on Angry Birds lol). Nice entry
Thank you for the honest review. but i m glad you like it.
Thank you for trying the game. :D
Yup i have choosen the angry bird sprite on by bird player, to look it more attractive, i m thinking of adding more bird skins and improve the level, but time is limited so i can't do it.
but thank you so much for playing.:D
Awesome game, the controls really hard in WebGL my Mouse drifts away to the second screen, but i like it, really awesome Art.
Thank you so much for the nice review. I m glad you like it.
Almost as addictive as the original so job well done !
UI looks great, music and graphics are on point.
It was difficult for me to realise that I has control over the environment and not the bird. I had to read your comment to understand it. But it didn't change my enjoyment
Thank You so much brother for playing the game.
I am glad you like it. :D
I've seen a few Flappy Bird type games, but sometimes they ended up as frustrating as (I hear) the original was in their role reversal.
This was not one of those games though (though I'm still frustrated at how bad I am). The classic music suits the tone, the art was very welcoming and cohesive, and the idea fits the theme nicely.
I'm glad you made it clear the bird wasn't moving as well, since my brain wouldn't have assumed that otherwise!
Thank you very much for this positive review.
I am glad you like the game :D
Nice idea!
THANK YOU very much for playing the game,
I m glad you like it.
Playing this made me think about how games create illusions. Like when you program a "camera", it's often really nothing more than offsetting your map to the left when a player "moves" to the right. Even though you say "the player moves the level", it really feels like you are just controlling the bird 🤔 so in a way it didn't feel like the roles were reversed, because it feels similar to the classic.
That being said, it's actually playable and pretty fun, which is sometimes not the case with the more "creative" ideas I've seen! So nice job on that. If you want to improve on the feel, I might suggest making the hitbox a bit more forgiving, I always died really fast and it's pretty difficult to control the birb 🐤
Thank You very much for the feedback. I will definitely keep that in mind. But i m happy that you liked the game :D
Feels like an easier, less frustrating Flappy Bird and the twist doesn't change the game in a significant way, besides having full control over the bird. The game wasn't bad, it just is.
Thank you for playing the game. i am glad you like it. :D
Even though the roles are reversed, you managed to capture what made the original so addicting. Would be cool to see how this idea could be taken even further. Cool game!
Thank You So much For playing the game.
I am glad you like it.
This was well executed! One of my first thoughts was maybe you could have the pipes "flap" towards the center.
Thanks for making this!
Thank you so much for playing the game.
I am glad you like it.
Nice game :) I like how you also incorporated the slight somewhat imprecise controls original Flappy Bird so that it's not too easy
Thank you, so much for this nice review.
i am very glad you like the game. :)
Very well made game. Good job. :)
Thank you very much brother for playing, I am glad you like the game.
A more accurate description maybe is Flappy bird but you control the bird by dragging it up and down, however, the entire game is actually quite addictive, and the BGM feels like still repeating itself in my mind.
Thankyou So much for playing the game.
I am glad you like it, yup the music is quite addictive.
And i should have changed the description of the game because everyone is saying, that they feel like the bird is moving.
Btw thanks for the suggestion.
Interesting take on the theme here! Pretty addictive chasing those high scores. As mentioned before it feels as though I’m still controlling the bird, otherwise I liked this one, good job!
Thank You very much for playing the game,
I am glad you like it.
I should have change the description, but it's ok.
Btw thanks.
Cool game! It does kind of feel like you are still controlling the bird with the camera centered on it. Maybe it would be interesting if you would have to drag pipes up and down to avoid hitting the bird, rather than the whole level
Thanks for playing. :)
yup you are right, i should have done that.
btw thanks for the suggestion. :)
Cool game, with great presentation. It might not feel like you are controlling the level, but sometimes that's just what happens in a gamejam. My game does not feel like a reverse Tower Defense either :D
Good job!
Thank you so much for playing my game, i am very glad you like it.
yup, but it's ok, your's is also good.
Cool idea, good job. But yes, it feels like we control the bird :)
Thank you very much for playing the game.