Play game
The House Always Wins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1879 | 3.450 | 3.450 |
Overall | #2658 | 3.033 | 3.033 |
Presentation | #2758 | 3.000 | 3.000 |
Enjoyment | #3119 | 2.650 | 2.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Blackjack but you play as the dealer
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Despite reading the rules (both in game and in description), it took me a while to understand how to play. But once I assimilated, it was nice. :) I like the mix of head calculation and balancing win/loose. It especially gets tricky once there is more than 2 players! The time limit made it very difficult though, I wasn't able to win a single level. x) But it was a neat concept, with a clean presentation!
=========================
[ + + + - - ] :: ENJOYMENT
[ + + + + + ] :: CREATIVITY
[ + + + + - ] :: PRESENTATION
I've always wondered what it would be like to be on the other end of the table. It took me a few tries to get the hang of the game, but overall I enjoyed my time playing this game. I do like the delicate balance you have to do in order to make your quota, but not allow your players to quit. I'd like to see this game released as a full game, it has some serious potential with some snazzy music playing behind it.
==========================
Amazing and creative game! Sometimes it can be a little unfair, but incredibly fun!
A great idea, though being a cheating dealer is harder than I thought. With limited time and having to manage player rage and calculating what number to pick for players and dealer, it was quite a challenge.
Thanks for playing it. Yes, I think I made it a bit to difficult.