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to and fro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3194 | 3.000 | 3.000 |
Overall | #4480 | 2.350 | 2.350 |
Enjoyment | #4894 | 2.000 | 2.000 |
Presentation | #5151 | 2.050 | 2.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player places units on spawn points. However, the next round they might be playing for the opposing side. Since morale and money is carried over, they have to carefully balance their team to ensure they dont overwhelmingly lose or win. TL;DR You switch sides at random.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice idea but I had trouble working out how to play and seemed to get stuck part way in
Really cool concept and I like how you have to undo everything that has been done rather than just forming a path for the player. I would say the character controls could use some work. they are a bit floaty as of now but apart from that, really great work.
Great concept!! but similar to other people's confusion, i wasn't too sure about the goal of the game . But, i love it!
next games getting a tutorial screen for sure :) thanks for playing!
i love the artstyle and the concept is very creative! Control/Input could be more satisfying
Wasn't sure what exactly to do! I understood after I read your comment below but without reading that it was a bit difficult, I liked the paper art style though, that was really unique. With a bit more polish you could have a good concept on your hands. If you like atmospheric games, feel free to check out mine!
It's my first game so I massively underestimated the time it was going to take to put everything together. I definitely should've at least put something in the beginning to explain it all though. Thanks for playing!
Don't worry, we have all been there :)
I understand the idea of 2 military forces fighting each other. It's a bit difficult to understand the goal of the game, and if I won or not.
The goal is to keep the morale of both sides the same (since sometimes you play as blue, and other times you play as red you aren't really rooting for one specific side; you have to support both to "win"), but I had a tough time trying to get that message across for sure.
Thanks for playing though!