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Shoot to Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #6036 | 1.964 | 3.000 |
Creativity | #6304 | 1.964 | 3.000 |
Overall | #6433 | 1.855 | 2.833 |
Enjoyment | #6551 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Parts of the player's weapon grow and shrink randomly
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
The music and art are great!
Thanks mox, music wasn't ours, but the art was pieced together by us three non-artists :)
Cool idea, and very challenging too, my best result is wave 4... It's really fun to play with upgraded weapon, but not so good when the weapon is downgraded, I think it will be more fun if player can select a part to upgrade every level up, but maybe they need to select a part to downgrade at the same time. Well done!
Thank you for the informative feedback! Gunplay is definitely in need of balancing we didn't have time to test out. Glad you liked the idea!
Liked the art work and concept!!
its neat little game, though the leveling mechanic was a bit too random. i got a downgrade that reduced the bullet's lifetime to be like half a second... maybe the player could choose which upgrades they want? still a nice game regardless!
This feels like I'm playing HoloCure with RNG upgrades. I wish the gun sounded a lot more like a gun it got kinda annoying shooting the gun.
Thanks for the feedback! We were pressed for time, so SFX suffered without a designated team member. Improving gun feel will definitely be a priority if the game is to continue :)