Play game
Mecha Scale Caos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1154 | 3.722 | 3.722 |
Overall | #2707 | 3.111 | 3.111 |
Enjoyment | #3492 | 2.722 | 2.722 |
Style | #3537 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game has three scales, where you have to fight a mecha, control with a human and control a blood cell, and you need to constant scale Up and Down
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
Leave a comment
Log in with itch.io to leave a comment.
Comments
Stylistic, well done! Quality game. I could not figure out the pacing when to change between the different scales. I also could not figure out how to give the glucose to the cells (or what the cells even were) in the most scaled down game.
Very good game. I like being able to scale down to fix the mech but then I scaled down and was unable to move. I was so close to winning!
This is a lot to manage! I feel like I can't juggle three layers of interactions simultaneously in real-time. Maybe the main fight should pause when you go to the lowest layer. Or maybe you should have an option to lock your robot in defensive mode for a certain period?
I really like the concept, though; it's sort of like a robot battle Subnautica. Any one of the layers could have been a submission on its own, too. Good work!
Very creative gameplay! I think a small ui element of the mech battle might help the multitasking while in the smaller scales
ahah love to see a another game with mecha, nice one!
Nice take on the concept! Im still a bit confused as to what the blood cell minigame accomplishes.
The complexity is very impressive. I like the idea of "scaling" between different characters to achieve different tasks. A bit too much multitasking for me, but the concept is awesome. Well done!
Really really fun idea! Good, creative use of the theme! Would be really good to see more interaction between the levels.
Great job, you should be proud!
The idea is very fun! It silly and epic and nervous)
Unfortunately at some point I got softlocked in the robot - my BOB couldn't move and my Mecha couldn't move eather
I didn't have much time for refinements, but maybe it was because the strength (blood cell) was empty
The little person in the big mech is so cute!!!
I thought so too hahah
I like the concept. A little rough around the edges but the idea is nice.
Yeah, need some refinements, but thanks for playing!