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Scalable Dungeons (Game Jam Ver.)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #423 | 4.051 | 4.051 |
Enjoyment | #891 | 3.590 | 3.590 |
Overall | #1342 | 3.547 | 3.547 |
Style | #3165 | 3.000 | 3.000 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build the dungeon itself by scaling the rooms.
Development Time
48 hours
(Optional) Please credit all assets you've used
Art: https://www.kenney.nl/assets/tiny-dungeon
Font and cover page: By my good friend @Fractyl
Programming and everything else: By me
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Comments
Awesome idea, fits the theme too perfect, I'm jealous of your creative muscles :) Can say only 1 thing, pls expand on this
Ooh really neat idea! I enjoyed going through my own dungeons and the upgrade system.
I thought this was really cool! I really like the concept of risk vs reward in designing the dungeon and running through a dungeon of your own making, although I didn't find much difference in difficulty between the rooms. Good work!
The game is very entertaining; maybe the dungeon expansion system could be more complex.
Nice game especially for such a short deb time. But the dungeons are really too simple and the whole scale part seems to me more like a gimmick and not an integral part of the gameplay. (I you can find the time i would be happy if you took a look at my game and rated it)
i like the mix of the puzzly dungeon editor and action gameplay and how they affect each other, and the room editor interface is intuitive!
It’s a really unique concept! I loved how you can freely adjust the balance between items and difficulty.
I loved this game! And maybe I'm biased, because I also made a roguelike, but I think this is a super cool idea. Well done!
Holy shit this is a fantastic idea for a game. I am really impressed. As soon as I made my first layout and started playing I was like, "oh... OHHHH, I get it now!"
Played through a few times and I'll say this is a very well executed game for this game jam. I didn't get any sound though? Was there sound?
Regardless, this has been one of my faves so far. Thanks for making this! I want a full version!
Thanks! Im glad to hear that you enjoyed it!
I didnt get to add any music within the timeframe though.
Cool idea having the player build the dungeon, but I definitely didn't understand what I was supposed to do at the start.
Cool concept, very impressive for a game made in 16h. I would have loved to have more rooms to play with and make more intricate dungeons.
really neat game! the upgrades on the wand are very fun and the lack of heals make the game feel more rewarding when you do survive for a long time!
A very cool idea to make the player build and scale the difficulty of the rooms themselves! Having loot based on the positions of the rooms is a nice touch too.
I loves upgrades! Neat that I can kind-of design my own level befor a run.
Really nice game, I agree with the comment about music and sound in general.
THIS IS SUCH A COOL CONCEPT!!! I am suffering the consequences of the dungeon which i built!
Cool Game!
Cool and unique concept! Really admire the fact that you guys spent time with all the enemy variants, difficulties, and upgrades. Would be perfect if there was a lore or backstory on why the player gets to design the dungeon in the first place but anyway Great work!
Lot's of fun to be had with this game, If only there were some music and a bit more game juice I would have forgotten about rating the other games and just kept playing. Great job.
LOVE the idea! A more fleshed out version would be a game i would buy on steam, good work! A lot of potential :)
Thanks for the feedback, and I'm really happy that you appreciated my game!