Thank you for the feedback! We were fiddling with the speed, glad you found it suitable :)
aFluorescent
Creator of
Recent community posts
Wow, the idea is great, and reading the whole script of the future parts while playing is cheeky, I like it! Creative platforming overall
Agree with some other comments about the length of the sections, feel a lil dragged, but imo that's no biggie for a jam. Such things are usually polished in non sleep-deprived environments :)
The game is great, concept is neat, sounds are a work of a stable genius. Keep going! Playing with the controller, all was fine
Some criticism, to avoid sounding too sweet:
- game crashed after the lvl when you first get healing. No biggie, honestly
- producing troops seemed cumbersome to me. Idk if you want my full attention on managing spawners or guiding the spawned units. If you ever expand the game, hope to see some improvements to the balance between player activities
That is a great idea for the game, I barely saw a game playing with the idea of scaling your view area for now. And this is something promising, please keep expanding (wink wink) the game further!
My single grievance is how the wall jump works. Mayhaps I'm too slow for this gig, but I failed again and again to progress due to (what I think is) very short timings for the jumps and direction switch. Have some pity towards not-so-hardcore platformer players :)
Hey, liked the game :) It's a lil claustrophobic when you are small, perhaps some distance from the camera would be nice. I got a lil motion sick after a while. But overall, great idea worth exploring further
Btw, I must be dumb. but had to restart cause I got stuck with the ant, couldn't jump out or do anything about it. Is there a way out I missed?