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A jam submission

Squares & DaggersView game page

Submitted by Elporkador
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Squares & Daggers's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#102.9002.900
Enjoyment#173.1003.100
Presentation#213.3003.300
Overall#213.0503.050
Concept#282.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me.

Software used
Unity, LMMS for music

Use of the limitation
You get a different ending based on whether you take out all, some, or none of the enemies.

Cookies eaten
None :(

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Comments

Submitted

I like the throwing mechanic, it's a good way to implement combat to a platformer. Also, while fighting boss, I've got some Hollow Knight flashbacks! :P

Submitted

Good Job! I liked the mechanics and speed of the game. Boss required precise movements hah. Overall fun B) 

Submitted

I like your idea for the limitation. It would have been nice to see more emphasis on those choices from the start.

Submitted

Nicely done.  I would look at some of the 'better jump' code examples for the movement controls.  I was hoping for a bit more on the knife wall jumping as well.

Submitted

I beat the game. This brings a very fond memory. It takes me all the way back to my first attempt to make a steam game. The mechanic was very similar. The mix of puzzle and action was very smart. Thanks for the opportunity. 

Submitted

Fun game, was funny being able to spam space against a wall and get pushed upward. I dig the audio as well

Very nice game, but I got to a part where I couldn't jump past the wall, maybe I am just bad at the game, so I am not able to get past it. Overall, I kind of liked it.

Developer

Assuming that you were trying not to kill any enemies, you can just throw the dagger at the wall to use as a platform. But thanks for playing!