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Freez'In Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #9 | 4.267 | 4.267 |
Completeness | #13 | 4.133 | 4.133 |
Overall | #20 | 3.956 | 3.956 |
Innovation | #67 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really love how polished everything is! The UI is very clean, and the experience as a whole feels very complete. I do wish the cards could be better organized in the equip menu, but it still kept me playing for quite a while before realizing that eventually I'd have to move on. Really great work!
Thanks for play, and thanks for the feedback!
Gets difficult fast, but I like it. (I don't know if it's a bug, but after losing I still keep my chosen cards and difficulty) The art was really good, the pixels even had shadows?! It was fun to play!
That is in fact a bug, one that I noticed the day after submission, unfortunately. Thanks for playing!
Very unique take on the theme! great game submission!
Thank you!
A fusion of Superhot and Vampire Survivors was NOT on my bingo card for this jam, but man if it isn't a crazy fun combo. And the art? C'mon now! Real nice work y'all.
Thanks so much!
Great art and gameplay!
Damn, if this game existed back then it would've gone so hard! Not to say that it's not fun now, of course it's fun! I'm quite a sucker for this type of game and it was very fun! I like how you can take a breather and decide more carefully on which path to take if you so wish.
Overall, really nice, well done! :)
Thank you for playing, we're glad you enjoyed it!
Very nice! Fun take on the survivors genre and you've done a great job making it work within the Nokia limitations. Great job with the visuals and menus too - all feels well thought out and polished!
Thanks a lot!
This is a really fun game! Easy to pick up and play, and the card system adds a lot of mechanical depth and replayability. Props on the cool title screen too. Had a blast with this one!
Thanks!
Pretty cool take on an already existing thing. The pixel art was great too, very expressive.
I was surprised by how much fun this was, and it emulates the Nokia art style quite well. It's super satisfying to swing your snowball into a large crowd of enemies and take them out all at once.
👏 Congratulations on delivering a captivating game that perfectly captures the essence of the Nokia era (you even recreated the backlight effect)! What lessons did you learn while developing within the 84x48?
Fun concept!
Thanks!