I really enjoyed this one! It's a simple platformer that doesn't do much new, but for what it does do it does well. I especially liked the bosses and the humor, such as the villain being literally named "Lord Evil." Unfortunately I couldn't get past level two because I encountered a glitch where those lil' plant monsters spawned infinitely.
Starlania
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It's always impressive to see 3D games pop up in low-resolution jams, and yours is no exception! I'm blown away by the presentation and amount of content in this considering you had such a short amount of time to work with. That being said, I struggled to tell what I was looking at for anything slightly in front of the car due to said low-resolution. Even when I was instructed to follow the arrow to my destination it took me a while to figure out where it was, and then took another while to figure out which way it was pointing. This isn't as much of an issue when you're moving slowly, but when you're speeding across the map you don't have a lot of time to react when the mess of pixels in front of you is suddenly revealed to be an obstacle you're supposed to dodge. Hopefully, I'm the odd one out and others don't experience this issue. Regardless it's still really impressive and it's certainly made me interested in checking out your other work! :)
The presentation of this game is amazing. The little details such as the scratches and dust on the screen do a lot to sell the illusion that you're playing on one of those single-game retro handhelds, especially the sounds of the controls clicking, which are incredibly satisfying. As for the gameplay, it's difficult but fun! It took me a while to figure out how it worked and I was only able to get to level 2, but nonetheless it's good stuff.
Props to you for your originality, because I'm completely bewildered about how the concept of an "ant burger simulator" of all things came up. As for the game itself, it's pretty high-quality all around, nice work! My only real criticism is that I think the game could have benefitted from using its star mascot Jerma to a greater extent.
That was such a cute, cozy, and well-made game! I think the thing I was most impressed by was the graphics and presentation, which was of a level of quality I'd expect to see from a professional release. The wide variety of minigames such as fishing, chopping wood, and lighting the fire was nice too! Although I don't think I fully understood how the fishing one worked. Overall, great entry and I'd love to see more from your team in the future! :)
Very nice entry! I was blown away by the diverse amount of features in this demo, especially when I realized you went as far as to add a built-in note taking application. The movement and abilities feel really nice to use, and I can see a lot of exciting potential in the combining items function. My only notable criticisms are that it can be unclear what all the features of the game are if you don't read the full description, so it took me awhile to realize I even had an inventory. That, and upon pressing the interrogate button on Barthélémy while there was nobody to ask about my game got soft-locked. Overall it was a really fun, well-made demo and I found all 4 of the dead-ends!
This is a great entry that makes really good use of the optional detective theme! I'm a big fan of logic puzzles so it was a pleasant surprise to find out that this game not only had them, but considerably challenging ones at that. The visuals were cute and polished, matching the standard of quality of a professional release so it's impressive that you were able to make this in such a short amount of time. If you decide to develop this into a full game I'll definitely be giving it a purchase. Fantastic work!
What a fantastic submission! The characters and dialogue are incredibly charming and it has without a doubt one of the most unique art styles I've seen in this jam. While playing it I was filled with comfy feelings of nostalgia for the children's picture books I'd have read to me as a child, which is a theme this game captures perfectly. June in particular is so cute and cuddly looking you just want to reach into the screen and hug him! The only major gripe I have is that the orthogonal movement is very slow so I spent the entire game walking diagonally. If you ever make a game akin to this again whether it be in the form of a game jam or full, paid game I'd definitely check it out!