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Starlania

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A member registered Jun 20, 2020 · View creator page →

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I really enjoyed this one! It's a simple platformer that doesn't do much new, but for what it does do it does well. I especially liked the bosses and the humor, such as the villain being literally named "Lord Evil." Unfortunately I couldn't get past level two because I encountered a glitch where those lil' plant monsters spawned infinitely.


I was a little confused about exactly how the battle system worked and which buttons do what, but it seems like a solid and original idea for a game. What stood out to me most was the music and creature designs.

It's always impressive to see 3D games pop up in low-resolution jams, and yours is no exception! I'm blown away by the presentation and amount of content in this considering you had such a short amount of time to work with. That being said, I struggled to tell what I was looking at for anything slightly in front of the car due to said low-resolution. Even when I was instructed to follow the arrow to my destination it took me a while to figure out where it was, and then took another while to figure out which way it was pointing. This isn't as much of an issue when you're moving slowly, but when you're speeding across the map you don't have a lot of time to react when the mess of pixels in front of you is suddenly revealed to be an obstacle you're supposed to dodge. Hopefully, I'm the odd one out and others don't experience this issue. Regardless it's still really impressive and it's certainly made me interested in checking out your other work! :)

The presentation of this game is amazing. The little details such as the scratches and dust on the screen do a lot to sell the illusion that you're playing on one of those single-game retro handhelds, especially the sounds of the controls clicking, which are incredibly satisfying. As for the gameplay, it's difficult but fun! It took me a while to figure out how it worked and I was only able to get to level 2, but nonetheless it's good stuff.

It's a little confusing and the jump feels a bit stiff, but other than that it's a fun little platformer. Good job! :>

This is the best game I've played about being a philanthropist unicorn and building two sticks.

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Thank you so much for your kind words! They're pages,  not coins, but I can see how that's hard to tell. 😅

This is great! The artwork is adorable and the opening animation blew me away, it's the most impressive-looking visual I've seen from this jam by far. Great use of the theming as well! Overall, I would not be surprised if this ends up as one of the winners.

I was surprised by how much fun this was, and it emulates the Nokia art style quite well. It's super satisfying to swing your snowball into a large crowd of enemies and take them out all at once.

That penguin looks so done with life and I don't blame him.

Props to you for your originality, because I'm completely bewildered about how the concept of an "ant burger simulator" of all things came up. As for the game itself, it's pretty high-quality all around, nice work! My only real criticism is that I think the game could have benefitted from using its star mascot Jerma to a greater extent.

This was a fun little game that felt very polished. It brings back memories of playing as the swordfish companion in Donkey Kong Country, which I assume is what you were inspired by. The hand-drawn cover art was also a nice touch, overall, great job!

We only had 10 hours to develop the game on the programming end so I apologize if it feels like this:


Beautiful frogge.

That was such a cute, cozy, and well-made game! I think the thing I was most impressed by was the graphics and presentation, which was of a level of quality I'd expect to see from a professional release. The wide variety of minigames such as fishing, chopping wood, and lighting the fire was nice too! Although I don't think I fully understood how the fishing one worked. Overall, great entry and I'd love to see more from your team in the future! :)

Very nice entry! I was blown away by the diverse amount of features in this demo, especially when I realized you went as far as to add a built-in note taking application. The movement and abilities feel really nice to use, and I can see a lot of exciting potential in the combining items function. My only notable criticisms are that it can be unclear what all the features of the game are if you don't read the full description, so it took me awhile to realize I even had an inventory. That, and upon pressing the interrogate button on Barthélémy while there was nobody to ask about my game got soft-locked. Overall it was a really fun, well-made demo and I found all 4 of the dead-ends!

This is a great entry that makes really good use of the optional detective theme! I'm a big fan of logic puzzles so it was a pleasant surprise to find out that this game not only had them, but considerably challenging ones at that. The visuals were cute and polished, matching the standard of quality of a professional release so it's impressive that you were able to make this in such a short amount of time. If you decide to develop this into a full game I'll definitely be giving it a purchase. Fantastic work!

What a fantastic submission! The characters and dialogue are incredibly charming and it has without a doubt one of the most unique art styles I've seen in this jam. While playing it I was filled with comfy feelings of nostalgia for the children's picture books I'd have read to me as a child, which is a theme this game captures perfectly.  June in particular is so cute and cuddly looking you just want to reach into the screen and hug him! The only major gripe I have is that the orthogonal movement is very slow so I spent the entire game walking diagonally. If you ever make a game akin to this again whether it be in the form of a game jam or full, paid game I'd definitely check it out!

This is a lot of fun! It might be my favorite game of the jam so far in terms of actual gameplay. Unfortunately I crashed at the end so I couldn't see what all this game has to offer, but I had a blast leading up to it nonetheless. I'm giving it a 10/10 regardless because frogge.

Really loving the look and feel of this one. If you ever expand it into a larger scale city builder I'll be there ASAP!

It's a fun, simple idea for a game but the hitboxes are bit janky and the death sound is really loud. Overall it was quite enjoyable despite its faults. :)

This was fantastic! My favorite thus far and it really feels like something that could've existed as a real Gameboy game.

Historians argue that ant genocide of 2023 could've easily been avoided by just moving the pie someplace else, but we wouldn't have gotten a fun little game that way.

Very cute game! As Iggy pointed out it would be better if there were more clearly defined tasks instead of wandering around randomly but what it's worth it's a nice lil' bite-sized adventure.

Cute lil' game! Congrats on being the first submission; you must work really quickly.

That was quite fun! It gave me a lot of nostalgia for the era of adobe flash games.

I expected the turkeys to be more civilized than feral based on their classy top hats. Fun little game; I made it to level 8!

That was such a nice little game! The visuals were very cute and well-made.