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(2 edits) (+1)

This is my favorite game I've played in the jam so far (of about 50). Recursion is fun and causes existential dread.

I like how:

1. Jumping outside the bounds just puts you into the next highest world, and your size grows back to normal. There is no escape.

2. The angle of objects doesn't move as you turn, which lets you place them easier -- though it can still be a little difficult to place them exactly how you want. I got the board by placing the bridge on the castle tower and then interacting with it in mid-air as I jumped, which I feel like wasn't the intended way since everything was so delicate.

Thank you! I'm honestly surprised how many people like the gimmick for going out of bounds :)

You've described pretty much exactly how the placement system evolved during the jam! And yes, it is unfortunately still a bit finicky. I really like all these different solutions people come up with (and I didn't think yours was even possible). The intended solution would be to put the tower sideways on top of the package.