This game is really cool, but lots of people have already talked about the gameplay and the math stuff. I want to touch on the sound design. It's insanely good. The lack of music, the strange sounds that play when things happen, the small differences between sounds, they all come together to make the game feel... ethereal, almost. Great job!
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Thank you so much! I notice a few comments pop up here and there about the sound (though yours is the most in-depth so far) and I'm glad to see my wacky choices are appreciated. I decided early on to go full synths because the aesthetic reminded my of Tron - bright things on black background and a neon grid. The melodic stuff wormed its way into the design once I made the forge sound. I realised that since I didn't have time to write music, I might as well go all in on that stuff.