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(+1)

Really nice game! :D

I love the concept! Everyone knows impatient dungeon masters are the most dangerous creatures...

The graphics are very fun, and the turn mechanic is very in-theme to DnD.

Fighting the monsters tho revealed to be suboptimal, so I just ran all the time.

I noticed just a few strange things here and there, like how sometimes the enemies hit me through walls or after dying (I think that's what's happening, I took a few random damages mainly during the labirynth level), and how sometimes weapons don't hit at their range or are not very clear how to use.

Overall, a very nice idea with potantial, would love to see it expanded, like when the game Master enrages adding hazards to the map, or changing the layout, or something else entirely!