Overall, pretty cool. Though none of the challenges ever felt like puzzles, more just trials using your available powers. Some of the mechanics worked really nicely but blowing up the ice walls was tedious as well as the waterfall climbs. A lot of interesting concepts, but the execution was essentially functional. What confused me most was the differences in pixel density all over the game. Some things were pixel art and others looked like low res textures. I'd say find some consistency on that front instead of the huge variances.