Good! Feedback includes a 'way to conquered territory' mark. If you could make that, it would be great! I am tired of getting lost!
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I think that you could make a 'Special Missions'/'Challenge' category. These are basically real, somewhat obscure achievements done by aircraft in World War 1. You unlock them by progressing the date. Also, https://en.wikipedia.org/wiki/Le_Prieur_rocket
Further feedback: Bombing is actually proving somewhat tricky because aiming them is tricky. You have to rely on instinct for when you release them. You can't see downwards. The rockets have a worrying pattern. Is there a single-fire option? Mission ideas: Attacking a zepplin, attacking a zepplin yard, attacking an "Aircraft carrier" (I mean a retrofitted cruiser).
It's a nice Tank game, but sometimes it glitches if it is not 'warmed up'. The first couple of times I played this, it terminated itself. Some sections need simplifying, and if there is a campaign, could there be upgrades or Tank classes? ( Like Flame Tank, Stealth Tank, or more conventionally, MBT, Heavy Tank, Light Tank, Self-propelled artillery, or Tank destroyer?) however, this one is a game in itself, a targeting one. How do you tell enemy tanks from allied tanks? Enemy Helis are involved later!? Keep it up!