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8-BitAxolotl

33
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3
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17
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A member registered Jan 07, 2022 · View creator page →

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this would be so awesome if it had a crafting system and other things! it's a great base! i hope you add more to this

i cant move after i interact with something

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1 bug: enemies can hurt you even after they've been defeated

those are some big jellyfish

he should credit him then

love the sprites, love the music, a fun gameplay loop, but not sure it fits the theme

did you code the 3d engine?

yeah that would have been the next thing I did if I had time 

Yeah, I kinda had to choose with spending time on the characters or on polishing the gameplay, and I chose the characters. I still don't know if it was a good choice.

im gonna use scratch if i join

after you finish your project you click join jam and then click submit project or something like that

naquagems. it's gandi's points system.

its naquagems, its gandi's points thingies

yeah i started working on it really late so i didn't have a lot of time to fix bugs like that sorry

The puzzles were cool and creative, but kind of short. I like the idea of becoming different colors to access different areas. The invisible platforms part was fun.

I'm sorry it was confusing, I just added a detailed description that should hopefully help people understand the game.

glad you thought it was fun! i was a bit concerned about the controls not feeling right but the main reason i made them like that was because i make games on a chromebook and i never like playing games with the touchpad on those. (by the way, the game isn't endless, there's a boss!)

very scary, i love it, the monster's art is very cool

sorry, i should've had the controls in the description! i'm glad you enjoyed it.

ok, i'll definitely try it out! thanks so much!

thanks so much! i really did enjoy doing this jam and i really want to do more in the future. about the different engines, i have already been thinking about maybe figuring out godot? i think before i try to add to zombiecats i could remake it in godot before it gets bigger... you seem to know a lot more than me about game dev, so do you think godot could work as the next step up from scratch? you don't have to answer, i don't mean to bother you but i want to try someting at least slightly more advanced. i've really only ever used scratch, other than fiddling around with the default projects in construct 2.

oh, im so sorry! i had the controls in the description at one point, but i guess i took them out later to change the description and i never put them back in! you aim with the left and right arrows, and you shoot with the up arrow. sorry!

yay, thanks so much! it's my first ever jam, and i'm so glad people are liking my game.

i'm so glad to see that people are enjoying my game! the main reason i was excited to make this game is because of that "twin-stick aiming" you mentioned, i was really hoping that people would have a good time with it. i have been aware of the problems with shooting, and they will be fixed when i update the game, and new environments, obstacles, weapons, and enemies are all also in the works. again, i'm really glad to see people like it.

you made the right choice, and at least it made it easier for me to beat the game lol

fun to play, loved the art style. good sound effects too.

very fun game with nice art and it's just overall fun to play, although it could probably use a way to win, rather than just surviving as long as you can, but maybe that's just personal preference. the inventory was smart and easy enough to use, though it would be nice if items like sticks and leaves and rocks stacked, because i found myself scrolling for quite a while just to find my torch. fun game though! very polished for how much time there was!

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hey, thanks for the feedback! this is pretty much my first time finishing a game of this scale, (even though this scale is still very small) and with my experience i'm really just glad i could make something playable. i do know about the snowballs going through the zombies, it's a glitch that i had been trying to fix for a while, and i promise i will find a way eventually, but i'm not the best coder, so it might be while before this game is bug-free. also, if i do continue working on this game, i was thinking about making the area bigger and, potentially, figuring out how to have a game with a scrolling screen to move around a large map, but it will definitely take a while for me to figure that out. i'm glad you liked it despite all the problems though!

very fun mechanic, the warmth thing!  it's a great idea, although i think it could use a little tweaking. it took me a while to figure out how staying warm worked, but i eventually figured it out. i couldn't get past the first few levels, but that's mostly because my computer is really laggy. i'm sure the rest of the levels would have been fun! the pixel art in this game was absolutely beautiful. very nice wintery vibes.

very fun! cute graphics! smart idea! interesting take on the theme! although, i did notice that you can just ride your bike outside the map to avoid all the cars... really fun game though!

the art is so good! if this was your first time coding, this is amazing! there was a little bug where the mouse was a little bit off, and it would grab the wrong ingredient, but it might have just been a problem with my tiny little laptop. the game was really fun and the characters are very cute.

very fun and challenging game, it's a game that makes you want to finish it. fun central mechanic, the right level of difficulty, overall, just really fun to play.