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8Bitme

186
Posts
21
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23
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A member registered Jun 30, 2020 · View creator page →

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Great job!
Horror based typing game? Yes. :) That high pitch ringing? No.
I do think some more (and shorter) phrases would have been good.

Neat concept, good execution. Well done!

Very well done art style. I think I just accidentally figured out how to do the first puzzle. Second puzzle was very difficulty. Great job on the game!

Overall, I enjoyed it. Visuals were great, voice overs were great. Would have definitely enjoyed more options of mini games :)

I hate mannequins. Good job on the game though. I do wish there were checkpoints though so I wouldn't have to repeat the same parts so frequently.

Amazing visuals. Good gameplay with eerie moments. Keep up the great work!

Controls could be a little finicky, but this was insanely clever. Well done!

I think an improved dash would have been useful, maybe some things like damage immunity, a meter to show the cooldown, and phasing (instead of just pushing some of the enemies). Overall, enjoyable experience!

Now, this is the proper power curve players should experience in games!

Really unique puzzle experience! The levels were well paced and guided the player very well. Good job!

Great job! I know life can be busy, but I'm glad you were able to get this submitted! Surprisingly good considering the limited time! Hope things can mellow out for you and you get a chance to really thrive in your passion!

Not gonna lie, I think I enjoyed destroying the buildings a little too much. The feedback was too good not to do. xD Great job though, really impressed with this one.

I was actually really interesting in doing something similar for the jam! I'm glad other people explored the idea! I did find the controls to be difficult, but overall enjoyable!

This was actually quite a nice game. Simple controls, good feedback, solid use of sound. Keep up the good work!

WarioWare? Interesting use of the theme, impressive to get so many different things in the span of the jam.

Cute and clean visuals. Audio was on point. Most everything seems like it wants to be a casual/relaxing game, but then the gameplay feels almost like a rage game. xD

I tried a few times and just could not figure it out. Difficulty was incredibly high for me. Decided to just dodge forever and got to 106, but it got very tiring. Cute aesthetic though. Keep it up.

Simple and to the point. I like the quirky requests. Quite pleasing overall.

Amazing use of the theme! I didn't even think about a snowball! I would have loved to see more levels and a bit faster paced gameplay (scaling to the appropriate size felt rather slow). Keep it up!

Big fan of the aesthetic! Controls felt a bit.. "off" but otherwise, really enjoyed it!

Despite struggling with the controls, I thoroughly enjoyed the simple, yet deep integration of color and automation.

Could be a little tricky with targeting at times, but was a blast!

I really enjoyed this. Very good approach for the theme. Great job!

Never thought I would experience such a perspective. Very much enjoyed it!

A little difficult to control, but I absolutely loved it!

I jumped into a hole, 10/10. Great job.

Great job! Visuals were well done, I like that attacking is tied to your health/size.

I found the controls to be a little difficult, but otherwise, great job!

In worlds of lore and battles grand,
Where heroes rise at fate's command,
Strategize, unleash your might,
Slain kin and fighters in your sight.
Yet in the end, the hero prevails,
A tale of triumph, as destiny entails.

Love seeing the reverse bullet heaven. Great visuals and variety. Surprisingly enjoyable.

Invasion imminent, fear fills the air
Alien's gaze, a haunting stare.
Evacuate from danger, heed the warning cry
Our fate uncertain, as we bid Earth goodbye.

My lord is this beautiful. That music also slaps.

It's a MOO'D.

I see cow, I run like heck.
When tummy is grumble, I eat grass.
When the Butcher goes Boo, I go MOO.

When Autumn comes, I'll need to conserve
For my shade grows pale in need of moisture
I mean no harm or to strike a nerve
This thing called water, you need to secure

Very calming and enjoyable. I love the art and simplicity.

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Skelly, skelly, come out from your pot.
I know your brain has yet no thought.
I'll be your escort through thick and thin.
This hero won't be your end.

I wasn't quite sure what to do, but I stuck with it.
Enjoyed the concept, would love to see a more fleshed out version in the future!

5/7 no Moo, only Quack
Tell ole Billy Jac
Mans gotta give me my shotgun back.

Love that you used Duck Hunt!
My brain couldn't translate vertical rows to horizontal keys + space bar press, so I was no beuno at this. Maybe 1, 2, 3, 4 just changes the direction instead of having to press space.

I came in like a HURR-ICANE
I took out all the window panes
All I wanted was to break your walls
Not shrink into tiny ball
Yeah, I shrunk into a tiny ball...

Camera can be a little nauseating.
Absolutely loved the theme/concept. Would love a more in-depth version of this.

Grab your pitchforks and grab your torches! It's time to journey to our end!

I love the horde of "players" running through the dungeon, great visual and experience!

Love the concept! Nibble.. nibble..

Timmy, you're looking extra skinny. You should put some meat on them bones!

Ah, I really liked this! Loved the reload spin and you even managed to put in some meta progression! Great job!

Loved the play activated sounds! Super cute aesthetic. The game was really interesting, though a little difficult to control. I felt like the attack range was a bit short.